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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
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Ahh ok thank you
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#2 |
Ace of the deep .
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What have you got your shadows setting on in SH5 graphics options ? Put it on half or lower , it makes a big diffrence . You can change it on the fly , you dont need to restart to see the changes in game .
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#3 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
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Also Krauter, you might try the low resource usage version of my shadow improvement mod. unless you have a top of the line computer, the higher resource version tends to lower FPS to at least some degree. I am currently experimenting with a setup for the shadow mod that will give full quality shadows without the FPS drop, so lets pray it pans out.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#4 |
Stowaway
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you list environment 3.0 AND environment 3.1
![]() you are only supposed to be using one OR the other but not both IMO they should just be simply overwritting each other but it could cause issues ![]() the same thing with "A Fistful of Emblems" and the "BRF" mods, i dont think your supposed to use more then one version at a time there but i could be wrong |
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#5 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
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And, Env 3.1 should be installed in JSGME over top of Env 3.0. As I have stated on the thread for Env, I would be willing to put together a combined Env3.1 like I have done for past versions if people would prefer it that way. I am not sure why W_clear does not like to make whole releases in the first place.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#6 |
Watch
![]() Join Date: Mar 2006
Posts: 24
Downloads: 37
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Also i saw a tip somewhere for people to try d3d_antilag for shv. I notice this while working well for ingame, totally added a extreme load time from start menu to full run.
Don't know if your using that though. |
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#7 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
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In response, I think I am using shadows at max.. I will try it lowered though
Webster, the reason why I have two "A fistfull of Emblems" is one is the default Mod, and the second adds weathered textures to some of the default emblems (you need the default one for the weathered textures) Also, Steel, A fistfull of Emblems is a handy Mod. Not gamechanging, but adds a ton of new sub emblems for your submarine. For BRF I assumed that you needed the HP Tweak overtop the regular BRF. Finally, as Steel mentioned you need to have 3.1 over 3.0 (and yes Steel I'd love it if you could make a one file install). Also, I am not using the d3d anti lag.. what is this :S ?
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#8 | |
Stowaway
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IMO if its not a complete mod then it should be called a patch or ad-on for the original mod, that avoids confusion and missunderstandings and just to be clear, am i supposed to add all of the env mod versions together going back to the first one? ![]() |
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#9 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
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No, you only need to install 3.0 and then install 3.1(in JSGME of course). Or, I have made it even simpler, because I have posted a link to a combined Env3.1 on the thread for the Env mod. If you download that and extract it to your mods folder, that is all you will have to install. Hope this helps. ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#10 | ||
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Anyways thanks for the help guys
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