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Old 07-30-10, 03:13 PM   #1
Royale-Adio
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Well, let's say we start with the S-18. Few limber holes.

How do I edit the existing model.

I know one has to make an interior structure in order not to see through all of the sub. Also, since I'm no expert in the matter, how to make limber holes and the interior structure? I want to edit the existing model.

OR

Could you point me to a tutorial that depicts all of the above?

Thank you.
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Old 07-30-10, 03:25 PM   #2
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Quote:
Well, let's say we start with the S-18
If anyone were to do this, my suggestion would be to start with the Gato, then do the balao. Afterwords, move backward to the Tambor, then sargo, then salmon, and then the porpoise. Then do the S boats.
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Old 07-30-10, 04:04 PM   #3
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Quote:
Originally Posted by Ducimus View Post
If anyone were to do this, my suggestion would be to start with the Gato, then do the balao. Afterwords, move backward to the Tambor, then sargo, then salmon, and then the porpoise. Then do the S boats.

I hear you Duci, but I just wanna train, and so the S-18 is perfect as it has very few limber holes.
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Old 07-30-10, 04:20 PM   #4
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Well, as Nisgeis hinted, this is alot of work, and learning. IMO 3d modler's have always been in a league of their own on the SH mod forums. It's a totally different ballgame from just tweaking various files.
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Old 07-30-10, 05:41 PM   #5
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Well, I learned what to do for cutting holes in exterior structure.


Uploaded with ImageShack.us

Since I'm using 3D Studio Max 9, I just need to know how to apply the sub texture in order to cut the holes shapes and give them the good inclination.

Alternatively, I could use a schematic to use in 3DS.

I know there is modders here which works with 3D models. Could someone point me to a good S-18 Schematic?
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Old 07-30-10, 05:58 PM   #6
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Open the Material Editor,
In the Binn Basic Parameters section select the Diffuse button.
Select Bitmap on the popup list.
Browse to the image you want and select it.
Once it shows in the Materials Editor,
click the button that says
Show standard Map in Viewport.
Now you can drag the image onto the 3D model.
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Old 07-30-10, 06:05 PM   #7
Royale-Adio
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Thanks! It works!


Uploaded with ImageShack.us

But it is kinda blurry... Anyway to make it more clearrer?

And hey privateer, do you know where I could find a schematic of the s-18 that I could work on for the interior structure?
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Old 07-30-10, 04:01 PM   #8
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Quote:
Originally Posted by Royale-Adio View Post
Could you point me to a tutorial that depicts all of the above?
That's beyond the scope of anything I could post here. If you want to edit the models, then you need a 3D modelling program and need to know how to use it. I'd suggest having a look at the available 3D programs, then deciding which one you like the look of, then watching some of the many online tutorials there will be available for them.

Once you have a basic grasp of what to do, then you need to extract the model from the game, which there will be a post of few in the S3D thread or general forum at large. Edit it, then re-import it. It's by no means as simple as it sounds though .
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