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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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cant wait to see it in game!
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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They'll not be very common outside ports I imagine, except perhaps in invasion forces...
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Just an update. I've been testing it, and it's acting like a boat now (was acting like a cork before
![]() I tried setting it as both a Landing Craft (type=15) and as a coastal vessel (type=104). The former is more "proper" but since there are none in any campaign I know of, you'd never see it. If the latter, then they show up wherever random type=104 calls are in the campaign. In RSRDC, I think this is only harbors. Anyway, it's more likely to be seen on deck then—when the mod with that sort of stuff shows up ![]() I put a 13mm MG on one, too. Some did get bow MGs in RL. Right now, they just have the same sailors on them you see on ships. Not ideal, but that's what I have. |
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#4 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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[QUOTE=tater;1459416]Just an update. I've been testing it, and it's acting like a boat now (was acting like a cork before
![]() a bit like the dinghies then ? I tried setting it as both a Landing Craft (type=15) and as a coastal vessel (type=104). The former is more "proper" but since there are none in any campaign I know of, you'd never see it. shame ! If the latter, then they show up wherever random type=104 calls are in the campaign. In RSRDC, I think this is only harbors. will they show in RFB ? or WDAD ? Anyway, it's more likely to be seen on deck then—when the mod with that sort of stuff shows up ![]() I put a 13mm MG on one, too. Some did get bow MGs in RL. ![]() ![]() ![]() ![]() Right now, they just have the same sailors on them you see on ships. Not ideal, but that's what I have.pictures please !!! might look into that, since we might use them too in our mod with your permission.. regards, keltos |
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#5 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I'll up some pictures for you in a bit
![]() You are of course welcome to use it. The IJN built some collapsable landing craft for use with submarines. The used the propulsion end of torpedoes as the propulsion! |
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#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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![]() ![]() There is the armed version (you can see the gunner at the bow). ![]() I need sergei to help me with getting the skin mapped better I think... then I I can make them look better. Also, I think the splinter shield need more, but smaller windows, and needs perhaps to be smaller period. Close enough, though! (thanks to miner for the great model!) |
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#7 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Send me what you have, I'll take a look
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#8 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
beautiful work Tater !!!! looking forward to seeing one from my T-Class sub ! IJN vs British T-Class Duel : 50 machine gun vs 13.2 mm ![]() keltos |
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