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Old 07-28-10, 05:15 PM   #1
Capt Jack Harkness
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Huh... Can they be made white? I suppose another less accurate solution is to swap the colors on the guage faces so they are black type on white...
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Old 07-28-10, 05:38 PM   #2
SteelViking
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Quote:
Originally Posted by Capt Jack Harkness View Post
Huh... Can they be made white? I suppose another less accurate solution is to swap the colors on the guage faces so they are black type on white...
Reading the dials is not really a problem. This screen is about as difficult as it gets for that, from other angles the needles stand out from the background much more. I just wish we could to it for the sake of being historically accurate. I have spent countless hours sifting through pictures/videos/articles about sub interiors so that I could get everything as historically accurate as possible. It is just a few little things like this that I nor BIGREG have been able to nail down yet.
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Old 07-28-10, 06:59 PM   #3
Capt Jack Harkness
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Well if those shots are any indication it seems like you have most everything else covered.
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Old 07-29-10, 05:30 AM   #4
vickers03
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@SteelViking
to correct the wrong labels everywhere
i had the idea to rename the texture
directly in the .dat file (hexedit)
since conning tower and other rooms
share the same texture for the labels
you could separate them this way.
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Old 07-29-10, 06:21 AM   #5
BIGREG
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HI vickers03

The problem is that this is not one .DAT , but in one .GR2 file
But , if you have a solution for that , i take it immediately
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Old 07-29-10, 11:12 AM   #6
vickers03
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Quote:
The problem is that this is not one .DAT , but in one .GR2 file
But , if you have a solution for that , i take it immediately
.DAT or .GR2 doesn't matter, i meant to hex-edit
the file, did that already with no problems.
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Old 07-29-10, 11:22 AM   #7
BIGREG
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I have try to editing a .GR2 ,but that give a checksum error
and i have no idea how to recalculate
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