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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Yes, GWX has a license to distribute JSGME (an unrelated application). Pls keep in mind though that it is an old version, so the first thing to do is to update it to the latest version, available from my website, link below.
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#2 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Welcome aboard.
![]() Whilst I admire your commitment to just jump straight in at 100%, as you have discovered there is a steep learning curve. Might I suggest playing some single missions at less than 100% first to get a good feel for the game? As Snestorm has suggested, maybe start with map contacts and WE Assist on at first. Then you can put all your concentration into getting into a good attack position, and evasion procedures after the attack. Once you are comfortable with this, then maybe turn off the WE assist, so you have to calculate your own torpedo solution. Finally turning map contacts off as the last step. Just a suggestion mate ![]() When I started out I found 'The Hunt' to be a very useful link. http://www.subsim.com/radioroom/showthread.php?t=88961 Good Hunting Kaleun |
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