![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Engineer
![]() Join Date: Jun 2005
Posts: 212
Downloads: 0
Uploads: 0
|
![]()
For the longest time I thought the periscope was a telescoping system- 3 or 4 sections like a car radio antenna. Since viewing a couple of diagrams and schematics here, I found it's a single tube, height depending on the overall vertical size of the hull. Mind you, this was back when I first wandered into a sub game like '3'.
Share your "new learnings'? |
![]() |
![]() |
![]() |
#2 |
Eternal Patrol
![]() |
![]()
Everybody knows something somebody else doesn't. I learn something new here almost every day.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#3 |
Torpedoman
![]() Join Date: Jul 2008
Location: Scotland
Posts: 116
Downloads: 170
Uploads: 0
|
![]()
Agreed,whether it be some new aspect of the game or some historical facts,always find out something new here on subsim
![]() |
![]() |
![]() |
![]() |
#4 |
Rear Admiral
![]() |
![]()
I learned that in RL, going ahead flank with my periscope up while submerged would prolly break it right off. And then there's the vibrations that make it essentially useless at anything between that and slow ahead. Now when I play I can't go faster than 2-3 knots with 'er up or I feel like I'm cheating.
With that in mind I feel compelled to say, once again, THANKS FOR NOTHING SAILOR STEVE. ![]() ![]() I also learned about the differences between the observation 'scope and the attack 'scope, and why/when one would be preferable to the other in various situations. And about a million other things. |
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
|
![]()
Like Frau Kaleun, I learned about the speed limitation of the periscope.
I learned about only having steamer torpedoes in the external stores. I learned how to operate the TDC manually. I learned the Fixed Wire method of manual targeting. Tons of other stuff. Steve |
![]() |
![]() |
![]() |
#6 |
Engineer
![]() Join Date: Jun 2005
Posts: 212
Downloads: 0
Uploads: 0
|
![]()
I didn't really mean about game things, I meant about real subs.
I wasn't aware that the 7 had external stowage. |
![]() |
![]() |
![]() |
#7 |
Eternal Patrol
![]() |
![]()
But the periscope problem is a real thing. I learned about it some time ago, but I don't remember from whom. A lot of those I just use without thinking about it these days.
Real u-boats? Most of what I know I've known for awhile. The problem is that when I do learn something new I usually catalogue it and don't think about it again.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#8 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
|
![]()
I learned that in almost every instance you can count on your thread being answered or commented on by someone.
In the rare case no one does, make a reply yourself...for some reason an answered post draws attention. ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#9 | |
Engineer
![]() Join Date: Jun 2005
Posts: 212
Downloads: 0
Uploads: 0
|
![]() Quote:
I learned about the trigonometry (but still can't wrap my pinhead around it) involved in the fire point to impact solution. |
|
![]() |
![]() |
![]() |
#10 |
XO
![]() Join Date: Nov 2006
Location: Warrington, UK
Posts: 417
Downloads: 106
Uploads: 0
|
![]()
I learned how to stalk, how to hunt and how to pretend i wasn't there. how to curl up inside my own backside when being depth charged and how to pray.
i learned to plot and intercept ships, how to target them manually and how to dance for joy when my torpedo's take them down! i also learned to respect the royal navy and cower whenever i hear sonar... |
![]() |
![]() |
![]() |
#11 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
|
![]()
Like Sailor Steve, i'm learning new things each time. But the most important thing I've learned, is that you can blame any mishaps on Bernard.
__________________
|
![]() |
![]() |
![]() |
#12 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
|
![]()
I've leant that you must give explicit instructions, plotting a course out of the harbour isn't good enough, you must tell the lazy nav to follow it as well!
Oh, and I've never been a member of an online forum before, popped into a few to get some tech answers generally about PCs, but this is the first I've 'joined' and been continually involved with since. Thank you to all the replies to my questions, the hints and tips in myriad posts, and to all the modders whose downloads make SH3 more than just a playable game! ![]()
__________________
|
![]() |
![]() |
![]() |
#13 |
Chief of the Boat
|
![]()
I learned that none of us is as clever as all of us.
I also learned that Seminoles theory/statement above is quite correct ![]() |
![]() |
![]() |
![]() |
#14 |
Weps
![]() Join Date: Mar 2010
Posts: 367
Downloads: 9
Uploads: 0
|
![]()
I learned to "Be more aggressive!"
![]() |
![]() |
![]() |
![]() |
#15 |
Navy Seal
![]() |
![]()
The first thing I learned from Subsim is that Vegemite should not be consumed by the spoonful.
About subs in general... well lessee here: I've learned that just because a sail has windows in it does not mean that one could stand in there and see out of them while underwater. ![]() I learned that torpedoes were still a really quirky technology in WWII. I had always thought of them running a straight line to the ship and exploding on contact every time. Not so much the case in reality. Now I know why some of the torpedoes I fire in SH3 are duds. Also learned about Q-ships. Had never heard of them until I'd been here awhile. |
![]() |
![]() |
![]() |
|
|