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Old 07-21-10, 06:48 PM   #1
Seminole
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Originally Posted by Normski View Post
Ive done a total reload of SH3 +Cmdrs today and during gameplay am getting "New message recieved" constantly. Any ideas how I can fix it?

Cheers!

Normski

The messages add to the immersion but the overwhelmning volume does get tiresome quickly. Makes you wonder if you are commanding a sub or a radio room.
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Old 07-21-10, 08:10 PM   #2
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The messages add to the immersion but the overwhelmning volume does get tiresome quickly. Makes you wonder if you are commanding a sub or a radio room.
He's not getting a volume of messages.
He's getting the repeated base change message.
"The base has been changed to St. Nazaire/Brest."
"The base has been changed to Kiel/Wilhelmshaven."
Over and over, because both bases are listed as active simultaniousely.

He can shut it up by evacuating the radioman from the radioroom, until he begins his next patrol, from the new base in France.

Beery's Flotilla Mod fixes that, and other problems, like making the Second Flotilla available at war's start.
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Old 07-21-10, 09:34 PM   #3
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Well hotdam...that be even worse than the obsessive-compulsive Watch Officer.....
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Old 07-22-10, 04:12 AM   #4
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Well hotdam...that be even worse than the obsessive-compulsive Watch Officer.....
Hmm, what's the name of the guy. Last name 'Resnig' by any chance? My fortune-teller the other day was overheard mumbling something about a guy serving on a battlecruiser or something, being in charge of a marines squad. Weirdest thing is she mentioned the year 3000AD. Said he'd become very (in)famous. She told of him neglecting to or being too late in reacting to boarding intruders, and countermanding the Commander's crewassignment orders as he saw fit. He loved to hear himself on the internal comm system when he did so.

I asked her if he wasn't also called Bernard by some but she said "No, different guy entirely ... but sharing the same fate".

http://www.3000ad.com/forum/index.ph...who-is-resnig/

p.s. Unfortunately this thread doesn't do justice to the Paul Resnig story in the BC3000AD game and following releases. For some reason the threads explaining what made him a Commander's Bane got lost over time.
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Old 07-21-10, 10:02 PM   #5
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The messages add to the immersion but the overwhelmning volume does get tiresome quickly. Makes you wonder if you are commanding a sub or a radio room.
Only if you use high time compression. If you never go over 128x those 11,000 messages seem few and far between. One guy who played a 1x patrol even said he was glad to hear them, as they provided a welcome break in the monotony.
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Old 07-22-10, 12:29 AM   #6
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The messages add to the immersion but the overwhelmning volume does get tiresome quickly. Makes you wonder if you are commanding a sub or a radio room.
LOL that was a good one. I actually kinda enjoy the messages. Makes it more realistic for me. Although I agree at times it gets rather annoying to break time compression just to get a base change message for the 12th time lol.
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Old 07-22-10, 01:57 PM   #7
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Only if you use high time compression. If you never go over 128x

...heaven forbid.


I secure WO,Sonarman, and radio guy in the R&R compartment so I can sneak out of port at perisciope depth at FS without being disturbed.

Last time I left Kiel in real time I halucinated and thought Isaw a German Fleet Carrier, complete with a complement of Stukas on deck, at dock in the port.


Or maybe I just had one too many with Phillip while watching Monique at the club.
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Old 07-22-10, 03:54 PM   #8
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Last time I left Kiel in real time I halucinated and thought Isaw a German Fleet Carrier, complete with a complement of Stukas on deck, at dock in the port.

That would be nice.
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Old 07-22-10, 09:16 PM   #9
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That would be nice.

Especially if it were to put to sea and followed me around taking out the escorts....
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Old 07-22-10, 06:17 PM   #10
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Oh so you saw the Graf Zeppelin


Now you will know you have had one too many when you see one of these.


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Old 07-23-10, 01:39 AM   #11
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Oh so you saw the Graf Zeppelin


Now you will know you have had one too many when you see one of these.


That bottom ones been following me for the past 3 damn days... got any good ideas to rid him of my tail?
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Old 07-23-10, 02:16 AM   #12
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Yes I do. If you've been seeing one of those the last three days, you might try laying off this stuff for awhile.



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Old 07-23-10, 11:11 AM   #13
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LOL

I've seen this fella a few times

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Old 07-22-10, 11:38 PM   #14
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I never pay attention to the messages. I remove the guy from the radio room. Who cares if U-152 is under attack and sinking? I can't do anything about it and the message doesn't even tell you where the attack is taking place. I wish the radio messages were relevant. I'd like the message from Bdu to say:

-Capt. Apples, your wife is filing divorce papers.
-Your sub has a spy on board. He has a German accent.
-Hey, what's up, haven't spoken in awhile.
-Be on lookout for a troop ship in this area
-An Luftwaffe pilot is downed in such n such a sector. Pick him up


The most fun would be a message to perform a task. Say a message to sneak into a harbor and wait for a spy, operative, down aviator to row out to a designated spot where you have to pick him up. Imagine the thrill of having to penetrate a harbor, and lay in wait, peeking through your scope to find the row boat that you need to meet. That would be more fun that even hunting ships.

Those kind of messages would make the interruption interesting. As it is, I just shut them down.
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Old 07-23-10, 11:58 AM   #15
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IThose kind of messages would make the interruption interesting. As it is, I just shut them down.
You can go into Silent Hunter III/Data/Campaigns/Campaign and edit messages_eng. You can make it say anything you want.
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