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Old 07-21-10, 12:40 PM   #11
Ducimus
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Join Date: May 2005
Posts: 12,987
Downloads: 67
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Quote:
Originally Posted by Gorshkov View Post
I suppose you will be here to get feedback about 9d2 beta mod?

I will be reading, and probably not responding that much. You know how in many other games,in MMO's in specific, how the developer says' they read many posts, but don't respond all that much if at all? I think that's true, because i do the exact same thing. Just because i haven't responded to it, doesn't mean i haven't read it. So please don't innundate my PM box with something i've probably already read in a thread.


Now aside from that, i need to give myself a break. I wrap up one supermod (TMO), and not even 2 or 3 weeks later i start this project, when i probably shouldn't have. I don't have the time and patience to be supporting another supermod. I am RELIEVED that the bulk of TMO is done. RELIEVED. I don't enjoy the thought of doing all that again, and I don't think i will. I'll give this project, one more effort or pass through, but it will be a 2 to 3 months from now.

That said, since filefront is down, here's some more screenshots.

I scaled back a bit and put off sea trials and the 10th flotilla. They flotilla's still exist, they just have no missions assigned to them. Another note: The carribean and atlantic does have traffic So pay it a visit if you like. A couple of the major ports have harbor traffic. The Atlantic traffic is shut down to conserve resources about 3 months after the 2nd monsun group leaves france.


Tower emblems. I used all the IXD2 emblems i could find. Original concept by Othr. I completely wasted my time in figuring out how to do this, when Othr already had. So, no credit to me for that one.


This should look familiar to many of you. Straight out of Sh3. Literally. Drag and drop, who would have thunk it. Nothing's ever that easy.


Also fixed clipping issue on the harbor models for the ports you leave out of.


Look ma! We can bottom the boat in SH4! Everything levitates in SH5.


See this guy? DO NOT LOSE HIM. Your boats submerged endurance is going to suck balls if you do. Also moved the crew quarters up into the watch rotation since i had room in the UI.



Another item i want to mention,......

I am just one man, and to be honest, folks here are a demanding lot. My attention is all over the proverbial map, doing what i can, but in many places not to the depth that people (including myself) desire. So have no illusions, my work here is not a coming of a sub sim messiah of mods, nor the next great thing, or the (whatever) killer. Infact, I predict many will not be satisfied or happy. Here is will i pull out the "one man" card. Yes, I am trying to lowering your expectations. One man cannot meet them. A team can, but one man cannot. It's categorically impossible.

That said, *I* think the mod is enjoyable as is. It could use alot more polish, but i think it's enjoyable. I'll post the beta files to this thread, whenever filefront will let me.
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