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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 |
Stowaway
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tried the "ExternalTorpedoRoom" , didn`t work. so far i`ve managed to implement a second bow torpedo room.surely one can redesignate it rocketroom.if i can make an additional bunker work and separate the tubes, i`m done with it. i don`t think it is possible to built a new weapon slot as the weapon type seems to be encoded in the game files, which only leaves aaguns,maincannons,decoys and torpedoes.but i will rebuilt my Hotel SSBN`s conning with additional rocket tubes and hatches and animate the rocket launch sequence.together with my new rockets, i will mod some torpedo to a R11 SLBM which will launch vertically.think it would at least look good.we`ll see...
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