SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > General > General Topics
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-16-10, 11:32 AM   #16
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,552
Downloads: 63
Uploads: 13


Default

Any of you Brits play cricket dice when you were younger?

__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 07-16-10, 01:47 PM   #17
Skybird
Soaring
 
Skybird's Avatar
 
Join Date: Sep 2001
Location: the mental asylum named Germany
Posts: 42,637
Downloads: 10
Uploads: 0


Default

Quote:
Originally Posted by jimbuna View Post
Any of you Brits play cricket dice when you were younger?

Cricket - the reason why man has two brain halves. One is an empty slot for programming Cricket's rules into it - but only if the host is found to be worthy.

In other words: either you understand Cricket, or you're 50% a dud.
__________________
If you feel nuts, consult an expert.
Skybird is offline   Reply With Quote
Old 07-16-10, 02:12 PM   #18
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

Quote:
Originally Posted by Skybird View Post
Cricket - the reason why man has two brain halves. One is an empty slot for programming Cricket's rules into it - but only if the host is found to be worthy.

In other words: either you understand Cricket, or you're 50% a dud.
Oberon is offline   Reply With Quote
Old 07-17-10, 08:16 AM   #19
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,552
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Skybird View Post
Cricket - the reason why man has two brain halves. One is an empty slot for programming Cricket's rules into it - but only if the host is found to be worthy.

In other words: either you understand Cricket, or you're 50% a dud.

LOL
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 07-17-10, 08:42 AM   #20
krashkart
Navy Seal
 
Join Date: Jan 2010
Posts: 5,292
Downloads: 100
Uploads: 0


Default

Quote:
Originally Posted by tater View Post
I have a huge collection of old wargames. A bunch of science fiction ones, too. (Advanced) Squad Leader was always cool, too.

For you traveller geeks, I always loved 5th Frontier War due to the interesting nature of the turns planned many turns in advance do to communications delays. Fun stuff. I have loads of little "beer and pretzels" minigames, too (Ogre, etc).
Did did did you just say... Traveller??



I never could get anyone to play that with me. Invested probably a hundred bucks into it.

But I did create a lot of nice ships and vehicles with Fire, Fusion & Steel (pssst... And a 40mm sniper rifle).
__________________
sent from my fingertips using a cheap keyboard
krashkart is offline   Reply With Quote
Old 07-17-10, 09:35 AM   #21
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

Quote:
Originally Posted by krashkart View Post
Did did did you just say... Traveller??



I never could get anyone to play that with me. Invested probably a hundred bucks into it.

But I did create a lot of nice ships and vehicles with Fire, Fusion & Steel (pssst... And a 40mm sniper rifle).
I still have every single GDW traveller product in boxes in my closet. Every little black book, every JTAS, all the games. Heck, I even helped on some of the new stuff (I was not a virus fan, but the gearhead stuff (brilliant lances, etc) was intriguing).
tater is offline   Reply With Quote
Old 07-17-10, 10:15 AM   #22
Skybird
Soaring
 
Skybird's Avatar
 
Join Date: Sep 2001
Location: the mental asylum named Germany
Posts: 42,637
Downloads: 10
Uploads: 0


Default

Traveller...? I still have the original German rulebook somewhere...
__________________
If you feel nuts, consult an expert.
Skybird is offline   Reply With Quote
Old 07-17-10, 10:38 AM   #23
krashkart
Navy Seal
 
Join Date: Jan 2010
Posts: 5,292
Downloads: 100
Uploads: 0


Default

Quote:
Originally Posted by tater View Post
I still have every single GDW traveller product in boxes in my closet. Every little black book, every JTAS, all the games. Heck, I even helped on some of the new stuff (I was not a virus fan, but the gearhead stuff (brilliant lances, etc) was intriguing).
Sounds like your collection is far, far greater than mine. My shelf is holding seven books right now, and I might have a couple more stashed away in a box somewhere. FF&S, Pocket Empires, Starships and the rulebook all have a few loose pages in them.

Which parts of the new stuff did you help out on?


Quote:
Originally Posted by Skybird View Post
Traveller...? I still have the original German rulebook somewhere...
When you say 'the original' do you mean the first 1977 edition? I came across one that had been printed sometime early-80's IIRC, but opted for the T4 rulebook instead.
__________________
sent from my fingertips using a cheap keyboard
krashkart is offline   Reply With Quote
Old 07-17-10, 10:46 AM   #24
Skybird
Soaring
 
Skybird's Avatar
 
Join Date: Sep 2001
Location: the mental asylum named Germany
Posts: 42,637
Downloads: 10
Uploads: 0


Default

The first German version of the rulebook available I mean: 2nd unchanged edition, German release 1986. Not the later Traveller rule expansions.
__________________
If you feel nuts, consult an expert.
Skybird is offline   Reply With Quote
Old 07-17-10, 11:29 AM   #25
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

A few of use (rec.traveller types) helped on Fire, Fusion, and Steel and some other "gearhead" stuff.

Was funny, we started out liking the Brilliant Lances feel of "submarines in space" with trying not to be detected being important...

Then we did the math.

Space combat then became easier since hiding in space is basically impossible with the assumption of ships using many megawatts of power (since all of it must be radiated or the ship becomes an oven). Even with ridiculously efficient, directional radiators, traveller ships are "naked-eye" bright objects in IR at some large multiple of engagement ranges.
tater is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:20 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.