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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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#92 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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greatest advice ever
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#93 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Scale it back, staged releases and enjoy it. Don't burn out! That's no fun. Although I do understand the desire to release it in a certain state, it's better to release it in small incremental bites, than one big wadge of a mod.
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#94 | ||
Rear Admiral
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On a side note, working on this mod, ive realized that i've learned a few things from working on TMO. In some respects this mod will be better then TMO when im done with it. |
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#95 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,720
Downloads: 171
Uploads: 0
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Sometimes it is better to mod "behind closed doors" that way there is no expectations and can work at your own pace/pleasure,
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Sub captains go down with their ship! |
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#96 | ||||||
Rear Admiral
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When i do anything though, i do something i did alot of in college. Code, compile debug. Over and over and over again. Or at least the modding equivlant of that. And i keep doing that until whatever im working on is resolved, and then i move on. Code, compile debug, code, compile, debug, ad nauseum. I only like to do something once. Not twice, so i try and get it right the first time. Quote:
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#97 |
Rear Admiral
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BTW, and this is just a general statement.
There really isn't any need to post links to uboat archieve or informing me of various details or personal perceptions. I know some folks are just trying to help but...... For one, i'm going to mod something based upon my own judgements and what * i * feel is correct. For two, I've known about Uboat archieve for years, Ive read much on it. I am not the type who reads up on only one theater of submarine action. I am always looking for more information, but i like the obscure sources i haven't already seen. uboat.net, uboatchieve.net, uboatwaffe.org, uboataces, or hyperwar links.... been there, done that.... repeatidly. It's links other then the obvious ones I'm always looking for. Off the beaten track info is what interests me. Such as: http://monsun-uboats.spaces.live.com/ http://www.9teuflottille.de/site/lex...Typ_IXd2_g.zip http://community.webshots.com/user/firefox108 |
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#98 |
Eternal Patrol
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Well, I'll demand a couple of things.
1. DO NOT kill your enthusiasm again! 2. DO NOT burn yourself out again. 3. DO enjoy life. Work on it when you feel like it. I've tried to tell IABL his Merchant Ships mod would have been better if he had released them one-at-a-time and took it in chunks. Some days I get the bug and research names for hours on end. Then one day I didn't do it, and the next thing I knew it was two weeks later and I hadn't touched it. These days I work for thirty minutes to an hour, and then do something else. Relax. Take it easy.
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“Never do anything you can't take back.” —Rocky Russo |
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#99 |
Rear Admiral
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My pace has slowed down, but the work continues. The only thing new to report is i have CT emblems working as a selectable ingame option. Much to my chagrin i spent 2 days reinventing a wheel someone else already invented.
I'll post an update when i have something more substantial to post, like say, maybe a D/L link. Until then, i'll be quiet about this project unless someone asks a specific question i can answer. |
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#100 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,720
Downloads: 171
Uploads: 0
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Good luck, hopefully it all goes smoothly!
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Sub captains go down with their ship! |
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#101 |
Rear Admiral
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It will. It's just a matter of time and patience. I have a mental list of things i want to finish before i post anything. It's not a long list, it's just a matter of me bucking up and doing it.
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#102 |
Frogman
![]() Join Date: Oct 2009
Location: SW Florida
Posts: 288
Downloads: 105
Uploads: 0
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If your enjoying what your doing then do it, if not scrap it and find something you do enjoy. Lifes too short my friend.
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#103 |
Swabbie
![]() Join Date: Oct 2009
Location: Katterbach, Germany
Posts: 8
Downloads: 91
Uploads: 0
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Ducimus,
As a avid user of TMO 1.9 and SHIII GWX Gold, I would like to say that I have been watching this TMO with interest. Considering I am currently deployed, I have no illusions that I'll be able to download this at it's release so I am willing to be patient until I can. Take your time my friend.. We all have plenty of sailing to do in TMO. Think I'll start another campaign with an S-boat... Jack |
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#104 | |
Rear Admiral
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![]() As D/L's go, i'm guessing this will be in the neighborhood of 300MB's when 7 zipped. How long you there for roughly? I could always try and break it down into smaller more manageable chunks so you could grab it a little bit at a time whenever you have access. If someone had told me deployed personnel were using this stuff, id have made a better effort at making it easier to get. Mod related: German bases now look almost exactly like they did in SH3. Band, nurses, troops, guards walking around, etc, and no buildings clipping from view. |
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#105 | ||
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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