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Old 07-07-10, 05:52 PM   #1
karamazovnew
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Oh come'on, no need to break the poor guy's balls. The last thing we want and need is to piss him off. Unlike the previous guy, at least Sorlim takes the time to reply. No decision has been made to release another patch because the devs apparently don't know or don't care anymore about serious bugs. We'd better push forward the heavy guns like TDW, Reaper7, Sober and all the modders which have worked on SH5 and know more than the rest of us about what should be fixed by the devs, either as playable fixes or modder resources.

I'll start with the first things on my mind:

1. no sound effects class components for the hydrophone. Not even that silly volume knob on the hydro. Is it that hard to add a VU meter above the station and a moddable equalizer?!

2. fix the silly horizon bug.

3. export more of the stadimeter into a moddable class. I'd like to see it move horizontally too.

Actually, I'd better start posting on the UBI forums too
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Old 07-07-10, 06:26 PM   #2
badaboom
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What happened to the old Co.Manager? Mrs.Kleaneasy or whatever her name was,why the change now?
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Old 07-07-10, 06:34 PM   #3
Navarre
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Originally Posted by badaboom View Post
What happened to the old Co.Manager? Mrs.Kleaneasy or whatever her name was,why the change now?
The question must be what happened to the former Community-Developer "GKane"?

He went silence and left the community right after the release of SH5!

Mrs.Kleaneasy, she is only a UK Forum-Manager not a Community-Developer and still present on the forums.
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Old 07-07-10, 07:18 PM   #4
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I see,Thank You.
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Old 07-07-10, 10:41 PM   #5
Reece
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Originally Posted by karamazovnew View Post
no sound effects class components for the hydrophone. Not even that silly volume knob on the hydro. Is it that hard to add a VU meter above the station and a moddable equalizer?
You're kidding, I didn't know that one! So if I went to the Hydrophone station, like in SH3 there is no sound, I couldn't search for distant signals, hear pings detonations etc?
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Old 07-08-10, 12:25 AM   #6
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I may not have a clue when the next SH5 patch will come.

But I know where the Ubisoft coffee and donut buy got promoted to.
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Old 07-08-10, 06:56 AM   #7
karamazovnew
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Originally Posted by Reece View Post
You're kidding, I didn't know that one! So if I went to the Hydrophone station, like in SH3 there is no sound, I couldn't search for distant signals, hear pings detonations etc?
Come on... of course there is sound. But apart from just listening there's no tool to help you. What I meant by sound effects were simple sound tools that you can find in any free sound editor which we could then attach to different knobs and 3d dials

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However, what I suggest is, don't restrict your feedback to stuff like the detail functioning of the hydrophone or some very deep modding stuff. That is valuable, but we here the only ones that understand the importance of it. For the rest, it only rings like "damn hardcore guys they're never happy".
Dan, first of all nice to see you here again. Really now, the current heavy bugs are well known. Since SH has reached the modding stage, why not try to milk anything that we can from a further patch? Plus, I'm just one guy, surely there'll be lots of important issues put on the table by other members. Although you've got to admit it: you wished you thought of the VU meter stuff

And I see no reason Silent Hunter shouldn't or couldn't be a hardcore sim to please any naval buff out there and even make them cringe at all the math details. You can make a game as hard and realistic as you want, if you provide enough tools for newbies. And unlike in hardcore flight sims, in any ship you have a professional crew. And what better help can you get than from your own crew? You can have automatic firing by simply asking the first officer to calculate everything, leave all navigation duties to the nav officer, never sit at the hydro or radar station and so on and so forth even while playing at 100% difficulty. The level of involvement would be dictated only by the interest and experience of the player, while difficulty levels would just be there to put more randomness into the equations to make your decisions and level of involvement matter more. First give us a magnetic compass affected by deviation and declination, give us wind and currents, give us ballast control and only then you could talk about "hardcore" players. As it stands now, SH5 doesn't even have a working stadimeter (without mods). So... yeah...

Last edited by karamazovnew; 07-08-10 at 07:24 AM.
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