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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
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Oh come'on, no need to break the poor guy's balls. The last thing we want and need is to piss him off. Unlike the previous guy, at least Sorlim takes the time to reply. No decision has been made to release another patch because the devs apparently don't know or don't care anymore about serious bugs. We'd better push forward the heavy guns like TDW, Reaper7, Sober and all the modders which have worked on SH5 and know more than the rest of us about what should be fixed by the devs, either as playable fixes or modder resources.
I'll start with the first things on my mind: 1. no sound effects class components for the hydrophone. Not even that silly volume knob on the hydro. Is it that hard to add a VU meter above the station and a moddable equalizer?! 2. fix the silly horizon bug. 3. export more of the stadimeter into a moddable class. I'd like to see it move horizontally too. Actually, I'd better start posting on the UBI forums too ![]() |
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#2 |
Weps
![]() Join Date: Apr 2005
Posts: 359
Downloads: 46
Uploads: 0
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What happened to the old Co.Manager? Mrs.Kleaneasy or whatever her name was,why the change now?
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#3 | |
Helmsman
![]() Join Date: Jul 2003
Location: Europe
Posts: 101
Downloads: 0
Uploads: 0
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He went silence and left the community right after the release of SH5! ![]() Mrs.Kleaneasy, she is only a UK Forum-Manager not a Community-Developer and still present on the forums. |
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#4 |
Weps
![]() Join Date: Apr 2005
Posts: 359
Downloads: 46
Uploads: 0
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I see,Thank You.
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#5 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,733
Downloads: 171
Uploads: 0
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__________________
Sub captains go down with their ship! |
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#6 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I may not have a clue when the next SH5 patch will come.
But I know where the Ubisoft coffee and donut buy got promoted to. ![]() |
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#7 | ||
The Old Man
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![]() And I see no reason Silent Hunter shouldn't or couldn't be a hardcore sim to please any naval buff out there and even make them cringe at all the math details. You can make a game as hard and realistic as you want, if you provide enough tools for newbies. And unlike in hardcore flight sims, in any ship you have a professional crew. And what better help can you get than from your own crew? You can have automatic firing by simply asking the first officer to calculate everything, leave all navigation duties to the nav officer, never sit at the hydro or radar station and so on and so forth even while playing at 100% difficulty. The level of involvement would be dictated only by the interest and experience of the player, while difficulty levels would just be there to put more randomness into the equations to make your decisions and level of involvement matter more. First give us a magnetic compass affected by deviation and declination, give us wind and currents, give us ballast control and only then you could talk about "hardcore" players. As it stands now, SH5 doesn't even have a working stadimeter (without mods). So... yeah... Last edited by karamazovnew; 07-08-10 at 07:24 AM. |
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