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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Pacific Aces Dev Team
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![]() Yesterday the German news magazine "Der Spiegel" did an interview with Ubisoft CEO Yves Guillemot. Guillemot makes it again quite clear, the new Ubisoft marketing strategy will be the Ubisoft-Launcher, massive multiplayer online games and new game concepts for the new motion sensors.
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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#2 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
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I'll get back with you on that.
I'll get back with you on that. I'll get back with you on that. I'll get back with you on that. I'll get back with you on that. ![]() |
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#3 | |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
Downloads: 0
Uploads: 0
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EDIT: As a side note, in the interview YG says himself that they were disappointed that their OSP-DRM didn't work well in the beginning and it lead to the server outages. Nice, so much about DDOS attacks.
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Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. Last edited by janh; 07-07-10 at 04:38 AM. |
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#4 | |
Mate
![]() Join Date: Jul 2007
Posts: 60
Downloads: 40
Uploads: 0
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The code base is buggy -- it still has problems that were never fixed in SH4 and were patched up with chewing gum and duct tape by modders. An independent dev starting from scratch would have a better chance of giving the subsim community what we're looking for. Maybe even a cross-platform sim that would work on Windows/Mac/Linyx? That's how X-Plane works. They even have a stripped-down app for iPhones, which seems silly, but it brings in lots of cash to fund development of the PC sim versions. Also, any money paid for a license from Ubi would be money that can't go to more art development and programmer man-hours. That's one reason why Bioware bailed out of the D&D franchise and created their own IP for Dragon Age. Finally, for better or worse, the "Silent Hunter" name has a big footprint in the market. It needs to go away, to leave room for new projects that can develop their own franchise in this area... the way the LockOn air combat crew did after Microprose and the "Jane's" series disappeared. Actually there is a new "Jane's" game coming out, but it looks like a console-type action shooter, nothing like the original combat flight sims. That's the kind of thing that can happen when franchise names are sold, unfortunately. Anyway, I'm ready for a completely fresh look at this type of sim, from a developer whose heart is 100% into it, and backed by a financial side of the company that won't pull the plug, before the game is actually ready for release. |
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#5 |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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