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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: May 2010
Location: Periscope Depth
Posts: 66
Downloads: 2
Uploads: 0
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Maybe those Granvilles have a crow's nest on their big masts to let them see extra far?
I had a ship sight me from a long ways off yesterday in calm seas (my noise indicator went to Red before my watch crew even spotted the ship (and I had the watch officer up there, so the bar was full).) So maybe it has something to do with the conditions of the sea? I'd imagine it's much easier to spot a U-boat a long ways off in calm seas. Luckily if the seas are calm that means my deck gun is particularly effective. ![]() I know most people don't use the noise meter. I'm on my way up to 100%.. |
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#2 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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![]() Quote:
Get rid of the noise meter as soon as you can,your game will become more immersive then,in your own time of course ![]()
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#3 |
Bosun
![]() Join Date: May 2010
Location: Periscope Depth
Posts: 66
Downloads: 2
Uploads: 0
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I'm getting there. I just turned of periscope stabilization yesterday. The noise meter will be the next thing to go...then the God's even map updates..and then maybe those fun cinematic movies of the torpedo impacts.
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#4 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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![]() Quote:
map updates - (one day I would like to play without this) periscope stabilization - (there was once a debate about this subject and many actually leave it on to simulate what were at the time 'very good German optics',and most of them would probably have been as steady as a rock. external view - I still like to look at my U-Boat at times and when trying to get a good screenshot,but any time I am tracking or attacking a ship or any other similar task I adopt a strict 'no external view usage'
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#5 |
Chief of the Boat
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Always bear in mind that whatever range of sight you have, the ships have also.
Similarly if you were to up the damage rating of your 20mm flak for example, the same rating would apply to every 20mm gun in the game. Now the argument about large platforms being more noticeable than small platforms takes another twist because the game engine takes so many parameters such as sea state, light conditions, cross dimensional profiles etc. I sometimes think the game engine struggles a bit to 'get it right'.......we use what we have available to us ![]() |
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#6 | |||
Eternal Patrol
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One of the funny quirks with AOTD was that escorts would spot you at very long distances, but if you dove while more than 10 km away they would lose interest and go back to the convoy.
I like the programming in SH3 (or at least in GWX) that lets some of them come over to look for you and then look in the wrong place. Quote:
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Fleet Admiral
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I simply can't give up the event camera. Watching the hull of my target loom into view is one of the more enjoyable aspects of the game for me.
I have never used the External camera though. But I love me some event camera action. ![]()
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#8 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
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I use map updates at the moment, but I usually don't. The reason is this mod I'm using that disabled my watchman's godlike ability to tell me the range of the ship I was looking at.
![]() I don't use external view since the mod I'm using allows me to move around the deck, so I can still get screenshots. I like to use the hydrophone to hear if the torpedo hits/detonates so I turn off event cam I use stableized optics (or whatever it's called) as well
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Intel Core I7 980x - ASUS Rampage III - EVGA GTX 570 - OCZ Gold 1600Mhz 6Gb - Intel X25-M 80Gb - Coolermaster HAF 932 - Windows 7 Ultimate - CoolerMaster 1200W SH3 Deeper Torpedo Launch / Realistic Crush Depth Mod Here - http://www.filefront.com/user/pickinthebanjo |
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#9 |
Eternal Patrol
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I'm exactly the opposite. I turned the Event Camera off the first time I saw it. But like Firewall I use the External Cam to look at the cools stuff and take screenshots, but in combat only when fooling around with single missions.
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“Never do anything you can't take back.” —Rocky Russo |
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