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Old 07-05-10, 02:50 AM   #16
divingbluefrog
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Originally Posted by Hitman View Post
As a side note: germans didn't start using the fast torpedo speed until 1942, when their pistol and depth keeping problems dissapeared, as faster speeds seemed to unbalance the torpedo too much and make it prone to miss (Source: Clay Blair's "Hitler's UBoat War").
That's why I love SHIII so much, four years in the business and still discovering things that will change deeply my gameplay....

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Originally Posted by Iranon
Faster speeds have another advantage apart from giving the target less time to evade: It reduces the impact of slightly inaccurate torpedo settings.
Iranon is right, and it's especially true when you fire at great range, I mean over 1800m.
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Old 07-05-10, 03:45 AM   #17
Paul Riley
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Originally Posted by Pisces View Post
Length (in meters) divided by time (seconds), multiplied by 2, and you get knots as the result. It's a simple and good-enough approximation, but officially you should multiply by 1.944.
What was the official way to gather speed data?.I tend (in rough seas it becomes difficult) to and prefer placing my vertical crosshair against the target ship and observe it for a while,usually no longer than about 15 mins.If the ship moves forward of the line I can see it is moving faster than me,and if it moves behind then it is slower than me,I can then set my speed accordingly to match ITS speed.This proves to be quite reliable,but only in calm sea as I said.In rough sea I would probably opt for the fixed wire method you speak of.
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Old 07-05-10, 07:47 AM   #18
Hitman
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What was the official way to gather speed data?
Naked eye estimate.
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