SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-04-10, 06:46 AM   #1
Lionclaw
Ace of the Deep
 
Join Date: Dec 2003
Posts: 1,006
Downloads: 5
Uploads: 0
Default

Hail Probe!

Haven't really gotten into Orbiter 2010 yet, I've been on a long break from Orbiting.
Lionclaw is offline   Reply With Quote
Old 07-04-10, 08:58 AM   #2
krashkart
Navy Seal
 
Join Date: Jan 2010
Posts: 5,292
Downloads: 100
Uploads: 0


Default

Quote:
Originally Posted by Lionclaw View Post
Hail Probe!

Haven't really gotten into Orbiter 2010 yet, I've been on a long break from Orbiting.

Hail Probe! I haven't found all of the differences in 2010 yet, but the most obvious change is that scenarios load up much, much quicker now. Doc added a new atmosphere model, too, although I haven't yet figured out what effect that has during atmospheric flight.
__________________
sent from my fingertips using a cheap keyboard
krashkart is offline   Reply With Quote
Old 07-06-10, 10:03 AM   #3
Robsoie
Machinist's Mate
 
Join Date: Jun 2008
Posts: 130
Downloads: 0
Uploads: 0
Default

Additionally, the Map MFD is much much better in Orbiter 2010 than in 2006 too.
There's a lot of new toys for modders and coders too, so possibly even much more awesome addons will be released in the future.
Robsoie is offline   Reply With Quote
Old 07-06-10, 01:23 PM   #4
Crécy
Grey Wolf
 
Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
Uploads: 0
Default

Hello! I discovered Orbiter from this thread. I have never even heard about it before but it sounded so interesting I downloaded it. I've installed these mods:

-Shuttle Fleet V4.5
-Wideawake International
-UCGO 2.0
-OrbiterSound mod
-UniversalMMu

Are there any other good mods out there I should download?

Edit: Okay, I tried it a bit and realized I did not understand anything about it. Where should I start?

Last edited by Crécy; 07-06-10 at 01:34 PM.
Crécy is offline   Reply With Quote
Old 07-06-10, 04:17 PM   #5
NeonSamurai
Ocean Warrior
 
Join Date: Jan 2002
Location: Socialist Republic of Kanadia
Posts: 3,044
Downloads: 25
Uploads: 0


Default

http://www.aovi93.dsl.pipex.com/play_in_space.htm

best intro guide I know of, though it's a little dated.

The guide uses IMFD though for transorbital injections not TransX, but I prefer IMFD myself. Though be aware that the guide is a bit behind and may not match up exactly with the current version of IMFD.

IMFD
http://koti.mbnet.fi/jarmonik/Orbiter.html


There are also lots of useful MFD's you can grab from orbiterhanger (link below). You may also want to find yourself a good deep space ship with docking ports (one of my favorite things is touring the solar system with one and a delta glider for exploring planets). Lots of other nice addons too.

You could also checkout NNASP, though I don't know if it works with 2010.

http://www.orbithangar.com/
http://orbiter.dansteph.com/index.php?disp=d
http://sourceforge.net/projects/nassp/
http://nassp.sourceforge.net/wiki/Main_Page
http://www.dougsorbiterpage.com/
NeonSamurai is offline   Reply With Quote
Old 07-06-10, 05:26 PM   #6
eddie
Ocean Warrior
 
Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
Default

As far as doing something with Project Apollo for Orbiter, especially if you are new to the sim, go with AMSO. Looks just as good or better then NASSP, and easier to get into. NASSP is great, but has a long learning curve.

AMSO plugs right into Orbiter 2010, real easy to install. Get it here-

http://www.acsoft.ch/AMSO/amso.html
__________________
Don't mistake my kindness for weakness. I'm kind to everyone, but when someone is unkind to me, weak is not what you are going to remember about me.

Al Capone
eddie is offline   Reply With Quote
Old 07-06-10, 05:41 PM   #7
krashkart
Navy Seal
 
Join Date: Jan 2010
Posts: 5,292
Downloads: 100
Uploads: 0


Default

Also check out Orbiter-Forum: http://www.orbiter-forum.com



As for add-ons, I use a couple of different spaceplanes:

DanSteph's DGIV-2
XR-2 Ravenstar (EDIT - I see that NeonSamurai already linked in Doug's Orbiter Page)
I almost forgot the TX with the Total Immersion virtual cockpit by vchamp.

For most of my heavy-lift delivery needs I rely on a combination of Kulch's Energia, Space Tugs, and Space Tankers. If you're ever interested in station building I highly recommend having a look at the Francophone Orbiter Community Website (Station Modules section). You can also find some really well made examples of CTV, and Progress vehicles in their Spacecraft section.


For MFD addons, the one I use the most is Attitude MFD V3.2. I find it very useful during docking approaches and for holding station with respect to another vessel (also very helpful during EVA).



There is also a UMMU/UCGO'd International Space Station :

http://www.orbithangar.com/searchid.php?ID=4457


I'll dig around for some resources that helped get me started with Orbiter.
__________________
sent from my fingertips using a cheap keyboard

Last edited by krashkart; 07-06-10 at 07:56 PM.
krashkart is offline   Reply With Quote
Old 07-06-10, 08:12 PM   #8
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

I've played Orbiter a little in the past, but I had problems controlling the ships and understanding what was happening.

On question: Can it be played without a joystick?
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:11 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.