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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
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Does anyone have any suggestions or anything for this? I've made changes to the submerged range and speed in the goblin editor for the subs .sim file, start a new game, but battery life and speeds do not change.
Any help would be appreciated.
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#2 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
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I believe that I have seen values for that stuff in a .cfg file somewhere. ddrgn would know for sure how you can change it, send him a PM about it, I am sure he would be glad to help.
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#3 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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As I recall from SH4, range values can get a bit wonky depending on how you set em up. If increasing range alone won't help then try increasing the speed for the given range.
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#4 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
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This is driving me insane. I can make changes to each subs .sim file for submerged range, speed, RPM, power, etc, in the goblin editor and none of it makes any difference in game. I can't even get it to CTD.
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#5 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
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Yes but each range has a speed associated with it, for example, 80 miles at 4 kts submerged. Have you tried raising that speed value instead of maximum speed?
And if you're using JSGME you will need to disable and then re-enable your mod before you will see the changes. |
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#6 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
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![]() Quote:
I can affect overall ship speed which works, but it only serves to drain the battery faster, as you would expect, because you are traveling faster. I'm thinking there must be another variable somewhere that overrides the battery range. Might be the crew abilities, but the only thing I've found so far is the crew ability to increase overall speed. Last time I had an issue like this modding SH3 or 4 was when I was working with the crew reporting maximum distance at current speed. As it turned out, Ubi had it listed under "time to turn". I would not be surprised if this turned out to be something like that. Maybe I should try editing the settings under "banana cream pie".....
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#7 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Huh, well I'm out of ideas then...
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