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Old 06-30-10, 12:20 PM   #35
Bort
Grey Wolf
 
Join Date: Apr 2005
Location: Studying in Atlanta
Posts: 919
Downloads: 61
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Quote:
Originally Posted by Dowly View Post
Ok, now that I've stopped laughing, crying and doing both at the same time, here's a list of what is wrong with the game after 1 level.

- Cover system is total BS, enemies can see you prone THROUGH foliage.
- No speed control like in SE
- Spelling mistakes
- Enemy animations are bugged quite often (not unheard off to see someone shoot 90degrees to the wrong direction and you still get hit), cutscene animations are pretty stupid too
- No head-splits-open gore like in SE
- Did I mention the enemy AI yet? Example: You and your spotter are in prone position, wearing ghillie suits and using silenced rifles yet every enemy in the whole complex knows where you are.
- Tunnel map(s)
You're absolutely right, Dowly. There's a ton wrong with this game. What most bothers me from your list is the cover system. It just doesn't work. The game makes you feel exposed when you're hiding, motionless, in tall grass. Going along with that is the fact that enemies can see you far before you can, even if you're crouching around in bushes and shadows.

But in addition to your list, I would like to add the fact that the difficulty can be adjusted to only easy, medium, or hard. No tweaking. That was something that I had hoped would make it into the full game since medium still includes the little red circle that shows exactly where the bullet is going to hit.

On the brighter side, performance is very nice. Better than I thought it would be.
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