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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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That would be 1 solution. That, or mod the "RPG" elements to something believable, think there's a few mods out there that deal with it.
Personally I never spend points on or used active abilities, just the passive ones. Takes out running around when you should be focusing on other things, and nullifies most of the "WTF?!" factor in the gameplay. ![]()
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Contritium praecedit superbia. |
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