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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
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With TMO and RFB together with RSRDC for Fleetboats and OM+OMEGU for the Addon + an english and an japanese Campaign in WIP (english is released I think), you´re getting to busy to mod anything in the next few months I think
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#2 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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A big plus in favour of TMO at the moment is that the latest version has vickers03's interior overhauls included.
See this thread for pics of vickers03's outstanding work. http://www.subsim.com/radioroom/showthread.php?t=158706 The Japanese destroyers in TMO are quite a challenge. You really have to plan your attack and work at your evasion. I found it a bit too easy to evade when I tried RFB. Then again, maybe I was just lucky, and ran into novice crews. The IJAF planes in TMO are absolutely frikkin deadly! Makes you real glad you have air search radar. And even then I've had some real close calls. (And nearly sunk on one occasion running a career in the Narwahl. That sucker takes about 3 days to crash dive. ![]() The environment in TMO is, in my opinion, the most beautiful out of the large mods. (Note: other opinions are available). I know you like to play with externals off OLC, but this is still real important for immersion IMHO. Bear in mind you're gonna be spending a lot of time on the bridge, or peering through the TBT or Scope. I can't really do a proper comparison OLC, as I have spent so much more time in TMO. Maybe some RFB guys will drop in later and tell you about the Mod they play. |
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#3 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Thanks for the info sergei. I am liking the sound of TMO from the PDF I'm reading. And I agree WRT the environment! Just because I play without external camera doesn't mean I don't like improved environment visuals.
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#4 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Holy frickin heckfire...
![]() Nice! |
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#5 | |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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I feel real silly now! Sorry mate. When I think of OLC I think of all the GUI work you did. Forgot all about the environment. ![]() Yep, he's done a superb job alright. |
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#6 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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lol, no worries sergei!
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#7 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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Welcome to the Pacific OLC! Glad to see you aboard. Plain and simple, RFB (what I play) has traditionaly been geared towards a more realistic experience. To be fair, I never tried TMO but heard it was great as well. For me personaly, the closer I could get to the real thing the better. But that's just me. Once again, welcome to SH4
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#8 |
Eternal Patrol
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Welcome to the dark side! One other option is Multi-SH4, which makes it easy to run multiple installs and do your own side-by-side comparison.
I've only played RFB, mainly because the talk about the evil DDs and planes in TMO scared me. I won't be playing either for awhile because I have this obsessive-compulsive anal-retentive need to play in a linear fashion, and I have three u-boat careers going in 1939 at the moment, and 1942 is a long way off. I'm glad you don't feel the need for the harbor traffic stuff. I consider it a hangup for me, not a good thing. That said, the harbors I've seen playing RFB look pretty good compared to stock, and they may actually be due to RSRDC, which means they'll show up in both supermods. I don't know about that for sure, but I do know SH4 is much better than a lot of people give it credit for, especially with the work that's been done so far. ![]()
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