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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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OM adds loads of new ships, most of them conversions of IABL's Merchant Fleet Mod. They look real pretty.
![]() They have correct damage modeling, in that they take damage and sink correctly (using OM's slower sinking model). But visually no. Hit it with a torpedo and you won't see a hole in it. The damage is there, but you won't see any visual confirmation of it. |
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#2 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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![]() Quote:
Aside from the hole (which I likely wouldn't see anyway, as I don't use external camera) does everything else still work (explosions, ships breaking apart, debris)? |
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#3 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
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It does, mostly perfect
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