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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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I play a heavily modded First Eagles, and I prefer it over RBII. |
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#32 | |
Soundman
![]() Join Date: Apr 2005
Location: Arizona, USA
Posts: 142
Downloads: 93
Uploads: 0
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Yes, it took years for them to come, but the wait has been well worth it for this ex-Red Baron pilot. Food for thought. And hope. ![]()
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....and on the eight day, god created merchant ships to ply the waters between the lands, and unto which was created a weakness to the holy torpedo so that man could blow thy living snot out of them. ...And all was good. "Making a decision to not make a decision would still involve a decision-making process and such a thing has not happened." -sorlim, UBIsoft Community Developer |
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#33 | |
Mate
![]() Join Date: Jul 2007
Posts: 60
Downloads: 40
Uploads: 0
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Subsims are probably a little easier to program than flight sims. Fewer variables, enemy AI moving in two dimensions instead of three, and at much lower relative speeds. Water effects aren't that difficult with modern 3D environmental suites. Someone else will do it. But it will take a few years for SH5 to finally fade from the scene, and leave a gap in the market. |
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#34 | |
Stowaway
Posts: n/a
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the problem is that you have absolutely no basis for a lawsuit since Ubi was very carefull to only imply you could be assured of server access and never guarranteed it would continue in the future its that age old trick the legal dept uses when they say they "may" or "might" do or provide something instead of "can" or "will" the legal mumbo jumbo "implies" everything but promises nothing so if your game is a coaster tomorrow they are free and clear and you have no legal recourse because of it. as for pirates, well we all know that path is already there for those who wish to enguage in that activity |
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#35 |
Navy Seal
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Any way you want to cut it, Ubi has the ball and is calling the next play. The score is Ubi 0, Failure 72. There are only two minutes left in the game but the next play is still Ubi's.
I look forward to the day when we can all sing "Turn out the lights, the party's over!" They are a large company with huge assets, but I have great faith in their ability to "screw the pooch" to put it in fighter jock vernacular. Wonder how they will blow this last play? Certainly they have taken themselves out of any consideration for any non-kiddie popcorn games they might wish to publish in the future. They've become a competitor of Pop Cap games.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#36 |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
Downloads: 0
Uploads: 0
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I don't think so. I bet if Ubi would publish the sales figures, SHV probably drowned worse than SHIV. Wouldn't be a big surprise given an incompletely, poorly designed, flawed product with a unacceptable DRM scheme. So I would rather say that SHV didn't even plug the gap, but if at all then it is still SHIII (+GWX or other supermods) and SHIV (+TM etc) that would be a direct competition to a new game. I wouldn't worry about SHV at this point...
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Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
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