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Old 06-25-10, 01:29 PM   #1
jaxa
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Is this mod compatible with the newest Environmental Mod v2.5?
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Old 06-25-10, 02:44 PM   #2
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Quote:
Originally Posted by jaxa View Post
Is this mod compatible with the newest Environmental Mod v2.5?
Yes, JSGME will throw a conflict, but just install mine after Env 2.5. I set my mod up so that you will lose none of the environmental effects.
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Old 06-25-10, 03:41 PM   #3
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Ok, for the next version of this mod, I am aiming for a little darker/dirtier/more used looking as requested by most posters on this thread. However, now I need some people's honest opinions.

I basically have the interior how I would want it to look(still working on roughing/scratching the floors right now). Here it is:



What does everyone else think. Should it be brighter, darker, wall color, floor color(keeping in mind that I have not really added scratches/rust to it yet)etc. Please, all opinions are welcome as I can't really decide how I like it best.

On a more technical note. I am touching up almost all of the ocular occlusion maps throughout the interior of the sub, as the stock maps tended to cause pixelation. It is a lot of work, but I really think it will be worth it. And, I am trying to add bump maps to some textures around the sub to make them appear 3d(small example= soup in bowl).
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Old 06-25-10, 04:46 PM   #4
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I really like how it looks!

Hope you can make a dirty version that matches this skin I made.



That would be so funny...
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Old 06-25-10, 05:12 PM   #5
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I would imagine that there would have been a lot of spare time keeping the boat clean . This is the kriegsmarine after all . I think a dirty sub would be unrealistic . What needs to be done that is not part of this mod is 3D stuff added .
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Old 06-25-10, 06:50 PM   #6
SteelViking
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Quote:
Originally Posted by sober View Post
I would imagine that there would have been a lot of spare time keeping the boat clean . This is the kriegsmarine after all . I think a dirty sub would be unrealistic . What needs to be done that is not part of this mod is 3D stuff added .
I pretty much agree with you sober, that is why I released version 1.0 the way it was(bright and clean). But, I fired the game up with no mods to look at it, and I realized how shockingly dark and dirty it looked in comparison. So, between that and some comments made, I decided to try to strike a balance(not totally clean and new looking, but not totally dirty, worn, and dark). I would like to think that is what I have accomplished now.

Anyway, what 3d stuff are you talking about, just the bump maps I mentioned? Or are you referring to 3d modeling changes inside?
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Old 06-25-10, 07:10 PM   #7
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Quote:
Originally Posted by sober View Post
I would imagine that there would have been a lot of spare time keeping the boat clean . This is the kriegsmarine after all . I think a dirty sub would be unrealistic . What needs to be done that is not part of this mod is 3D stuff added .
and i would imagine the other thing... what do you thing was the first act on a allied ship after capturing a german u-boat crew ?

...right the first act was cleaning them with the hose pipe, because they was often so dirty, nobody could take the niff, so if the crew for itself wasnt able to do it, why should it be possible for the boat ?

...also for the navy, german sub`s had a special nickname: "skunk"
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Old 06-25-10, 07:34 PM   #8
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I have a suggestion you may like. If you use mouse over tool tips on the gauges there would be no need to relable the guages and it can be localized for various languages that way.
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