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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Beach Leaf
![]() Join Date: Dec 2004
Location: Atlantic Shipping Lanes
Posts: 287
Downloads: 1
Uploads: 0
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Hi Tempest555,
The tweak allows you to leave the map without the game killing the mission. However, when you leave the map you won't be able to track yourself on the radar map because that is fixed at the 24km range. Open SCRIPTS\interactive\focus.py in a text editor. Comment out the following statement (by inserting a # character): #interactive.preventLeavingMap() Then resave the file. The code section is shown below. def setDefaultWorldObjectCriterion(criterion): '''Устанавливает критерий, используемый функцией focusNextWorldObject при её вызове без параметров. В том числе при переключении по кнопке ~''' global __defaultWorldObjectCriterion __defaultWorldObjectCriterion = criterion hud.setObjectsCanGrabFocus(getObjectsCanGrabFocus( )) #interactive.preventLeavingMap() __nextPreds = [lambda ind: ind+1, lambda ind: ind-1] '===================================== timetraveller |
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#2 |
Electrician's Mate
![]() Join Date: Nov 2008
Posts: 137
Downloads: 166
Uploads: 0
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Many Thanks-I would never have found that!
![]() Thank God for Notepad++. |
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