![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#7 |
Commodore
![]() Join Date: Apr 2005
Posts: 641
Downloads: 276
Uploads: 0
|
![]()
i use those values for the sensors.cfg file (/SH3 folder/data/cfg)
Visibility mod here too. Visual range factor=1.75 Visual light factor=1.2 you can make the changes with notepad. @Pampanito, would you like to try the new values and post some feedback? Just change the values and continue your campaign, it won´t break anything. You can easy go back to the old values if you comment them out with a ";" before doing changes to the file. Also there is a new sensors.dat file out (Jungman) that limits general spotting to 16km, but i havn´t tried out so far. This thread is now drifting strongly toward the mod-forum, sorry. ![]() But to go ontopic again: does anyone have good sources for spotting ranges in clear nights. Battlereports from the ww2 pre radar japanese naval forces would be interesting, they were famous for their optical spotting abilities. I´ve already googled for that and the abilities of the so called "Nachtgläser" (a special binocular for night spotting the germans used) but didn´t find any useful information.
__________________
nie das Boot verlassen |
![]() |
![]() |
|
|