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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Would you be part of a COMMUNITY based addon? | |||
Yes, i would invest up to 100 dollars or more |
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20 | 21.05% |
Yes, i would invest up to 50 dollars |
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13 | 13.68% |
Yes, i would invest upt to 25 dollars, or some manpower |
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15 | 15.79% |
Yes, i would give my manpower |
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11 | 11.58% |
No, im not interested at all |
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39 | 41.05% |
Multiple Choice Poll. Voters: 95. You may not vote on this poll |
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#46 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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Why SH5?
Cheaper solution is source of Enigma: Rising Tide. Game is old, but have good waves, good weather, control of single euipment, can be played as DD vs SUB and DD vs DD... Do you need more? (Today I ask Neal about source code to cancelled E:RT) 'Danger of the Deep' is not to so bad too, but developers do not have many manpower to develop this game...
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#47 | ||
Navy Seal
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R.e.s.p.e.c.t. ![]() I don't think this idea of yours will fly, urfisch. That doesn't mean I think small, it simply means that I think your idea has very little chance (if any) of succeeding. ![]()
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sent from my fingertips using a cheap keyboard |
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#48 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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Its one thing, not to believe in an idea...and another, not beeing able, to think big. thats right...im sorry for the general judgement.
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#49 |
Admiral
![]() Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
Uploads: 0
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why don't we start from scratch?
just like all the wonderful open source projects we see Open source projects work fine, just look at linux so we just create an open source simulator, so we start off by working together to create an engine. Than we split up to crate our different simulators. With that engine, people can create different simulators. One day we might see sub simulators, flight simulators, ship simulators all based on the same engine. and since they all use the same engine, we can link these games up to create the most epic game ever. This is possible, since there has to be millions of hardcore simulation fans worldwide |
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#50 | |
Helmsman
![]() Join Date: Jul 2003
Location: Europe
Posts: 101
Downloads: 0
Uploads: 0
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If there are so many talented modders, programmers, hardcore fans in this community, why has an open source project like DFTD so much problems since years to find programmers, graphic designers or in general project supporters? |
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#51 |
Stowaway
Posts: n/a
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Open Source projects like this usually fail because someone lacks the
drive to keep those interested, interested. Just as Mod Teams can fall apart. In Team bickering, discontent, and such? You need a strong leader smart enuff to do what must be done. You can be the worlds greatest coder, with the best idea ever. But if you can not manage all the hard heads and such? You'll fail. DFTD seems to lack a strong leader to rally around. |
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#52 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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"Kindergarten" ... without babysitters...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#53 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
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Maybe we can offer you a job ?
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#54 |
Watch
![]() Join Date: Sep 2009
Posts: 17
Downloads: 252
Uploads: 0
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i voted for 25 bucks but i think the sh5 is in so baad shape that sh4 and sh3 are still way better
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#55 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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any more discussion on that? seems, as if nearly 60% would invest something into a project like this.
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