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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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I hear what you are saying , but everyone is playing with a stock SH5 campaign until people get together and do a campaign mod . TheDarkWraiths Ui mod and u-boat killer ai mod and a few others make the game playable . It only will get better .
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#2 |
Watch
![]() Join Date: Mar 2006
Location: Italy
Posts: 30
Downloads: 10
Uploads: 0
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After a week or so trying HARD to like the game, I shelved it yesterday. The state it's been released in is honestly shameful, and confirms Ubisoft on par with Activision as the worst gaming publisher around in my personal list (have to admit that the stupidly new-age E3 conference with very little real gaming and a lot of gimmicks contributed a lot).
I've spent three full days of complete and emarassing frustration combing the mediterranean for task forces that simply weren't there, or at least gave me no signal of their existance, bored to death by finding an endless supply of useless dido and kent cruisers. The game plays nicely mostly, and some features are good, but the campaign doesn't feel dynamic at all. It lacks any kind of variety, with absolutely no neutral shipping around. Hell, i'm at war with france and russia, and there's a campaign to stop resupply of russian ports, but there's absolutely no french and russian ships, not even in french and russian ports. Way to release an incomplete game. I'll probably come back to the game in six months or so, hoping that the modders won't lose their enthusiasm like I did, and will make something akin to GWX. But at the moment the fun just isn't there. |
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#3 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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![]() That sums it up pretty darn well. I might try it again simply to engage more in the crew interaction aspect. If only this part could have been melded into SH3 gameplay then UBIsoft would have a real winner.
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#4 |
Watch
![]() Join Date: Mar 2006
Location: Italy
Posts: 30
Downloads: 10
Uploads: 0
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Unfortunately even the crew interaction is very limited and repeatitive. More often than not is an annoyance you try to get rid of as soon as possible in order to get to the "serious business" (that isn't there anyway)
Someone's really still expecting a final patch from ubisoft? I thought it was completely clear that they moved on from Silent Hunter 5. A colleague of mine actually asked about it to a couple Ubi representatives at E3. One said that he knew nothing about further improvements, the other didn't know that the game existed. I'm not kidding you. |
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#5 | |
Mate
![]() Join Date: Jul 2007
Posts: 60
Downloads: 40
Uploads: 0
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![]() Quote:
Are any modders working on campaign rewrites now, or are they still waiting to hear some final word from Ubi about a final patch? |
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