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#9 |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
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One compromise - used in the Longer Repair Times mod for SH3 - is to eliminate collision damage altogether. This was done by altering the SH3Collisions.act file (I see there is a similarly named SHcollisions.act file in SH4, so I assume it wouldn't be difficult to implement).
This also eliminates any damage from bring rammed, (or from plowing into the wharf ![]() I didn't know about setting the depth below seafloor (going to have to try that ![]()
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
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