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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: May 2005
Location: The Windy City
Posts: 130
Downloads: 16
Uploads: 0
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TDW,
OK, installed 3.0.7 and got some screenies for you. Mast height is always entered at 99.9 ![]() Also, there is no large steamer (war supplies) in the recog manual (see pic). It gets identified as such but I can't find it in the recog manual. ![]() |
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#2 | |
Bosun
![]() Join Date: Apr 2009
Location: In a yellow submarine
Posts: 62
Downloads: 27
Uploads: 0
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![]() Quote:
importing ships & release one big fleet pack so if you fix that it will just have to be *re*fixed back the way it was. <Snip>Misposted</Snip> Last edited by ShoCkwaVe; 06-21-10 at 05:04 PM. |
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#3 |
Black Magic
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ok, I think I finally figured out the problem some users are having. It's an encoding problem caused by myself. This makes perfect sense since anyone using English has no problems - others using different languages have problems. I'm going to release v3.0.8 here soon using the 'new' way of getting the mast heights from the files. Hopefully users of different languages will get automatic mast height data working finally
![]() Got the encoding correct. Now the user's language special characters are displayed (and more importantly every ship has a mast height just like english users have): Last edited by TheDarkWraith; 06-21-10 at 08:44 PM. |
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#4 |
Machinist's Mate
![]() Join Date: May 2005
Location: The Windy City
Posts: 130
Downloads: 16
Uploads: 0
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Yeah but what about english users? As far as I'm concerned, my version was english and I still got the same errors.
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#5 |
Black Magic
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#6 | |
Machinist's Mate
![]() Join Date: May 2005
Location: The Windy City
Posts: 130
Downloads: 16
Uploads: 0
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![]() Quote:
TDW, IT WORKED. Short of showing a screenie, locked onto a large steamer and it got identified as a penguin class. Went to take the range, and the mast height of the pengiun class was updated. However, ships are missing int he recog manual still. Also, I installed the debug program but no dice. As in nothing happened (no pop ups) when loaded up my game with 3.0.8 installed. |
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#7 | |
Black Magic
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![]() Quote:
![]() Please uninstall the debug program. It's not needed with this version as this version includes debug code in it. Now the reason some ships are missing is that patch 1.2 took them out of the rec manual. I have yet to fix that problem that Ubi introduced. |
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