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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Would you be part of a COMMUNITY based addon? | |||
Yes, i would invest up to 100 dollars or more |
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20 | 21.05% |
Yes, i would invest up to 50 dollars |
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13 | 13.68% |
Yes, i would invest upt to 25 dollars, or some manpower |
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15 | 15.79% |
Yes, i would give my manpower |
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11 | 11.58% |
No, im not interested at all |
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39 | 41.05% |
Multiple Choice Poll. Voters: 95. You may not vote on this poll |
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#1 | |
Navy Seal
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#2 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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i definately miss more fantasy here...everbodys wining, but only some actually move.
![]() in times of everybodys connection to the internet, a project like this would not be that unrealistic though. only, if ubi doesnt want to support such an idea, this would be the rip stone on the project. but money wasnt the main case...as with a passioned group of people and a nice concept, also "business angels" might be interested in supporting such an idea. even it seems, only some can imagine, all things are possible! but maybe time hasnt come yet, where people/customers are ready for such "global" ideas, or got a lack of self-confidence. ![]()
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#3 |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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Interesting idea.
![]() Of course when you talk about money, there always gonna have some dissent. At least he's trying to be constructive. He has something else to say than: ''I'm never gonna buy this game, this is the worst Silent hunter ever! (but I never played it)''. - kind of silliness I salute your initiative Urfisch. ![]() I didn't vote yet, but would need to know a lot more before making any donation. |
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#4 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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![]() ![]() Is a good game ! ( all rooms are in 3D , the crew as many possibility to annimated and more ) but UBI at not finish them ![]() Sorry for my English ![]() |
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#5 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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#6 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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Desolé pour nos amis anglais
donc , je te reponds en Français ! Pour moi SH5 a un super potentiel (salles en 3D ,graphiques superbes ,annimations possible de l'equipage et j'en passe ! le truc c'est qu'UBI$OFT ne la pas fini et a " bloqué " l'edition des fichiers .gr2 ( fichier qui remplace les . DAT qui sert a combiner les autres datas ) d'ou mon message ,non pas pour acheter la license de SH5 mais ,une license de Granny SDK -> 12500 $ ![]() Ps:Voila , j'ai peut etre mal compris vos messages ,moi et l'anglais ca fait 2 ![]() Si la communauté veut investir dans La license de Granny SDK ,je suis OK ![]() |
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#7 |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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#8 |
Admiral
![]() Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
Uploads: 0
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why don't we start from scratch?
just like all the wonderful open source projects we see Open source projects work fine, just look at linux so we just create an open source simulator, so we start off by working together to create an engine. Than we split up to crate our different simulators. With that engine, people can create different simulators. One day we might see sub simulators, flight simulators, ship simulators all based on the same engine. and since they all use the same engine, we can link these games up to create the most epic game ever. This is possible, since there has to be millions of hardcore simulation fans worldwide |
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#9 | |
Helmsman
![]() Join Date: Jul 2003
Location: Europe
Posts: 101
Downloads: 0
Uploads: 0
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If there are so many talented modders, programmers, hardcore fans in this community, why has an open source project like DFTD so much problems since years to find programmers, graphic designers or in general project supporters? |
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#10 |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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#11 |
SUBSIM Newsman
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Yes, I bought it...
and play,but there are to many fail an no feeling,so I vote no.
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#12 | |
Rear Admiral
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#13 |
Helmsman
![]() Join Date: Jul 2003
Location: Europe
Posts: 101
Downloads: 0
Uploads: 0
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#14 |
The Old Man
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Dream on!
Since we are dreaming, here is my dream...
What would SH5 be like if it was a 24/7 MMORPG SIM in real time no TC. Each sub with up to 6 live players and the 6 players spread accross the globe so your boat is crewed 24/7. A World's Server Lobby (Forum) where you apply for active service. If your boat is sunk, you must reapply for active service and everyone on all servers knows you were sunk. Each Sub with built in VOIP or at a minimum a built in chat that translates all text you receive to your native language. Players waiting for a commision could work for the BdU or COMSUBPAC while going through training. A AI smart enough to avoid detection, follow currently designated course and possibly even attack without human interaction in case someone is not available when the Sonarman finds a contact and it is a priority target. A game that will PM you by email or text message your cell phone with status reports or call your beeper in emergency. Maybe you could even reply to the report issueing basic commands (Shadow Contact, Close on Contact, Evade Contact, etc.) World Severs "LIMITED" to Historical Submarines entry into the War, fate yet undetermined as you are in command. A game where MOD's must be approved and can only be actived via online connection. A game where EVERYONE see your unique custom paint scheme and branding. A game that cost little to buy, where profits come from Monthly Account Subscriptions. |
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#15 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Why would Ubisoft sell the code, even if they did it wouldn't be cheap
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