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Old 06-18-10, 12:41 PM   #1
ryanglavin
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Originally Posted by jimbuna View Post
It is a fine line trying to form a balance between historical accuracy, realism and gameplay immersion.

One area we believed was seriously unhistorical was the games inability to prevent harbour raiding anywhere the individual chose.

To this end we put nets and mines, not so much as to make them impossible to enter but to at least make the effort more challenging with a leaning toward what was more historically accurate (certainly in most ports).
Hey jim, you got a map for murmansk?
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Old 06-18-10, 01:30 PM   #2
Jimbuna
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Originally Posted by ryanglavin View Post
Hey jim, you got a map for murmansk?
Here ya go....crap writing an all

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Old 06-18-10, 01:53 PM   #3
FIREWALL
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I think what we all forget sometimes is.

The GWX Team were not made priviy of the Hardcode in SH3 and did their best to work around it.

To those that don't think GWX NYGM are realistic enough.

Take a Year out of your life and show us what you can build.
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I Play GWX. Silent Hunter Who ???
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Old 06-18-10, 02:12 PM   #4
Gerald
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I agree!

Quote:
Originally Posted by FIREWALL View Post
I think what we all forget sometimes is.

The GWX Team were not made priviy of the Hardcode in SH3 and did their best to work around it.

To those that don't think GWX NYGM are realistic enough.

Take a Year out of your life and show us what you can build.
GWX Dev Team,they implant the sharpness for the game.for me is this high priority and outstanding.

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Old 06-19-10, 10:31 AM   #5
nemchenk
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Originally Posted by FIREWALL View Post
Take a Year out of your life and show us what you can build.
Indeed. However, the first step is to identify what a new mod is trying to "fix", which is why I asked my question. I'm sure I won't be able to "take a year out of my life", but there may very well be things which can be improved in GWX Gold, and I plan to contribute my efforts to making GWX the best it can be.

I apologise if my comments appear to be disparaging of the GWX team and their efforts -- that could not be further from what my intention is. However, if there are areas where GWX can be improved I don't see why we, the playerbase, should not explore ways of doing so.


Respectfully,

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