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Old 06-15-10, 09:14 PM   #1
To be
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Quote:
Originally Posted by NFunky View Post
Then call it 'as realistic as we can know', in which case both mods are extremely good. Most of the gameplay (ahm, simulation) differences between the mods are speculative. Both have taken the game as far as the knowledge we have available and each has taken it beyond in one direction or another.
I'd call it 'different interpretations of reality'. The differences between the mods are speculative, but almost everything is speculative because very little is public knowledge. I'd suggest reading the documentation and playing the mods to see which one you think better suits your definition of reality. They aren't terribly similar.
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Old 06-16-10, 03:33 AM   #2
-GrayOwl-
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-RA- add-on there is no such description.
we were concentrated on fixed bugs, instead of on drawing up of these documents.
However - much can be found out on a forum Red Rodgers.

About wrong "noise maker model" from SCS, about wrong "Terminal_Home" (Stock Attack Phase function from SCS) -

[For example - the Missile always attacks not the target with the largest radar signature, and on LAST found out Target.
If located SuperTanker and the fishing boat at short range - missile will attack a fishing boat (Instead SuperTanker!) - fishing boat which small and which it is found out missile in last queue.]

etc.etc...

Long ago, Subsim forum was unfriendly to -RA- of add-on, which was forbidden for discussion. (DLL remake, correction NavalSimEngine and other executable files - not welcomed )
Therefore - the discussion was transferred on Red Rodgers.

PS: To speak: that all is speculative, you should be competent - to know, what to compare..

Last edited by -GrayOwl-; 06-16-10 at 03:53 AM.
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