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Old 06-15-10, 06:25 PM   #1
Ducimus
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Originally Posted by reaper7 View Post
It appears that when the stadimeter is released it updates the range correctly but also updates the temp speed and temp AOB to the Speed and AOB Dials hence the reason they both reset to 0 as the temp AOB and Temp Speed are set at 0..
Sounds like that might be related to the Position Keeper from SH4.
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Old 06-15-10, 06:28 PM   #2
reaper7
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Originally Posted by Ducimus View Post
Sounds like that might be related to the Position Keeper from SH4.
Exactally the problem. Trying to work around it but it seems to be hardcoded to set the dials back to Default position.
Will have to try and see can I ghost the dials and then resend the value back after there reset .

Other than that a solution would be to use the Temp speed and the temp aob as the actual speed and AoB .
Gonna try that now give the AOB and speed the dial crtval ids of the temp aob and tem speed.
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Old 06-15-10, 06:36 PM   #3
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got the speed to stay when using the stadimeter now if I can just get the AOB to stay
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Old 06-15-10, 06:41 PM   #4
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Well, We had better wait for some 1.3 patch...UBI Soft Romania apparently made SH4 Fleet Boats from SH3 U-boats (propulsion system) and now SH5 U-boats from SH4 Fleet Boats (targeting system). ****!
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Old 06-15-10, 06:47 PM   #5
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Well, We had better wait for some 1.3 patch...
I guarantee you'll have a lot more luck and enjoyment using TheDarkWaith's or Reaper7's UI mods than waiting to see if Ubisoft ever releases another patch.
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Old 06-15-10, 06:51 PM   #6
TheDarkWraith
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I see one problem with this whole method - the mast height is not being set. I've tested it with 3 different ships and the mast height stays constant. Where is the automatic updating of mast height coming from?
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Old 06-20-10, 04:50 PM   #7
ShoCkwaVe
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Quote:
Originally Posted by kylania View Post
I guarantee you'll have a lot more luck and enjoyment using TheDarkWaith's or Reaper7's UI mods than waiting to see if Ubisoft ever releases another patch.
or better yet a merge of both so we dont have to choose either or

your mods are each very Impressive & getting better every day

Reaper7 & TheDarkWraith ---> ((Team up already)) <----

Put Ubisoft to shame for not releasing sh5 with standards up to YOUR Par

keep up the good work guys! & many thanX!

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Old 06-15-10, 06:52 PM   #8
Ducimus
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Quote:
Originally Posted by Gorshkov View Post
Well, We had better wait for some 1.3 patch...
Your going to be waiting a very long time.

Quote:
UBI Soft Romania apparently made SH4 Fleet Boats from SH3 U-boats (propulsion system)
Partially correct in that they only modled two engines. How those engines worked was different then in SH3 however.

Quote:
and now SH5 U-boats from SH4 Fleet Boats (targeting system). ****!
Apparently! I didn't even attempt manual targeting in SH5. But i did find it odd how with the auto TDC you have to "mark" a target first, then, toggle the same "mark" again, and THEN select your aimpoint. Makes me wonder if im toggeling a position keeper in the background.
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Old 06-15-10, 07:06 PM   #9
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That SH4 style AOB/Speed/Distance dial has a height slider that you move to set the mast height when the Range button is pressed. I don't see where this slider is getting updated automatically with the mast height data from the ship. If you set it to the correct mast height for the ship then the stadimeter works fine - you get the correct distance. But where is the automated input of the mast height? The user doesn't want to have to input the mast height. If I set the mast height slide to the correct mast height then I can even get the correct range using the XO TDC's stadimeter.
Using my automated mast height entry I see it set's the SH4 style AOB/Speed/Distance dial's height slider to the value I'm setting mast height to. So what am I missing here?
I target a ship and lock onto it - the slider for height does not change. I select another target - slider for height does not change. It just stays stuck at 20m
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Old 06-15-10, 07:24 PM   #10
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Excellent work guys ! Way to go.
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Old 06-15-10, 08:13 PM   #11
John Channing
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Quote:
Originally Posted by TheDarkWraith View Post
That SH4 style AOB/Speed/Distance dial has a height slider that you move to set the mast height when the Range button is pressed. I don't see where this slider is getting updated automatically with the mast height data from the ship. If you set it to the correct mast height for the ship then the stadimeter works fine - you get the correct distance. But where is the automated input of the mast height? The user doesn't want to have to input the mast height. If I set the mast height slide to the correct mast height then I can even get the correct range using the XO TDC's stadimeter.
Using my automated mast height entry I see it set's the SH4 style AOB/Speed/Distance dial's height slider to the value I'm setting mast height to. So what am I missing here?
I target a ship and lock onto it - the slider for height does not change. I select another target - slider for height does not change. It just stays stuck at 20m
In SH4 the mast height come from when you select the correct ship in the Ship ID manual. Once you determine which ship you are looking at you check the box on the Ship ID manual and that loads the mast height. Then you set the AOB and speed on the pull out "TDC".

I have never adjusted the dial manually for mast height, but using this method I hit 10 out of 10 times.

JCC
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Old 06-16-10, 01:26 AM   #12
reaper7
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Quote:
Originally Posted by TheDarkWraith View Post
That SH4 style AOB/Speed/Distance dial has a height slider that you move to set the mast height when the Range button is pressed. I don't see where this slider is getting updated automatically with the mast height data from the ship. If you set it to the correct mast height for the ship then the stadimeter works fine - you get the correct distance. But where is the automated input of the mast height? The user doesn't want to have to input the mast height. If I set the mast height slide to the correct mast height then I can even get the correct range using the XO TDC's stadimeter.
Using my automated mast height entry I see it set's the SH4 style AOB/Speed/Distance dial's height slider to the value I'm setting mast height to. So what am I missing here?
I target a ship and lock onto it - the slider for height does not change. I select another target - slider for height does not change. It just stays stuck at 20m
Had noticed that too. But still ranges appear to be correct when mast height slider is left untouched.
If you send range with stadimeter, range dial jumps to pretty much correct range, now if you move the mast height slider between min and max position - range adjusts slightly.
Its like the stadimeter is doing a approx to range and the mast height is a fine tune .
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