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Old 06-12-10, 09:28 AM   #16
TwistedFemur
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Quote:
Originally Posted by JU_88 View Post
Side by side shots under water, im not sure why, but the Milchow appears quite blury.... one for Privateer to look at.

MIP mapping problem?
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Old 06-12-10, 09:44 AM   #17
Madox58
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The Occlusion and Normal mapping is not done on this version.
It was mostly built pre-1.2 patch.

I also can rarely test the work in Game.
System is to old.


So I posted it up for others.
There is a bit more to finish and adjust granted.
But it works!
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Old 06-12-10, 10:47 AM   #18
Aufklarer
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At what stage is this model actually at, especially in regards to AI.

For example if added to the game will it act like a harbour where you get the option to dock and refit? or does it actually react to the enemy by diving and operate under its own patrol orders sending reports of its position to the Type VII's?

I especially like the screenshots for size compare, would love to see some on the surface! It really is a big beast, exceptional work and gives hope to the community, bravo..
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Old 06-12-10, 12:58 PM   #19
Madox58
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It does dive and avoid enemy contact.
So it does use the imperfect AI Sub scripting.
It carried no offensive torps in real life, so this one doesn't carry them.
BBW did some work on the campaign files and resupplied from it.

So that works also.

Not sure about radio contact and all that.
There's much more important work to do first.
All the effects of current in-Game Subs needs to be finished,
the occlusion and normal mapping stuff,
and new crew for the deck.
(The old SH3 models just don't cut it in SH5)

ref, ju_88, and Icneumon did the original XIV for GWX.
So don't forget to credit them!
I've only been doing the conversion to SH5
with a few updated 3D parts thrown in.
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Old 06-12-10, 01:07 PM   #20
kylania
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Quote:
Originally Posted by privateer View Post
ref, ju_88, and Icneumon did the original XIV for GWX.
So don't forget to credit them!
Updated in the video's description field.
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Old 06-12-10, 01:10 PM   #21
Madox58
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Thanks Mate!


And who tagged that video as SPAM???

Freaking looser!
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Old 06-12-10, 01:33 PM   #22
JU_88
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Quote:
Originally Posted by privateer View Post
Thanks Mate!


And who tagged that video as SPAM???

Freaking looser!
Hey - if they are a sad wanker with no life, that is their loss not ours.
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Old 06-12-10, 01:40 PM   #23
Madox58
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How do you flag thier post as spam?
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Old 06-12-10, 05:55 PM   #24
Madox58
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I've gotten a few E-mails from people I'll not name
claiming I took thier work.

I offer this challenge!
Show us what you got or shut up!
This Unit pre-dates the 1.2 patch!
And many can verify the file dates.

I offered this test Unit up to bolster this Community!
To show that there is something more then just wasted hope out there.

I need not pull a Donuts on anyone!

So to my E-Mail Richards?
Put up or slink away like the snakes you are.


Time to s### or get off the potty!
(I like the word potty today! )
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Old 06-12-10, 09:51 PM   #25
Capt Jack Harkness
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Quote:
Originally Posted by JU_88 View Post
Side by side shots under water, im not sure why, but the Milchow appears quite blury.... one for Privateer to look at.





If you look at the streams of bubbles coming off the VII's deck when submerged the streams get blurry as soon as they are no longer over the VII's "silhouette." Not sure why the game operates like this, but it appears that it makes things blurry underwater (as they should be) except for the submarines themselves, which are left clear and sharp...
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Old 06-12-10, 11:43 PM   #26
609_Avatar
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Way to go gents getting this into the game! Hope it wasn't too hard to do as I know you'll be getting a long list of ships to import now.
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Old 06-13-10, 12:01 AM   #27
scratch81
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Fitting song for such a big beautiful girl. love it the work privateer!
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Old 06-13-10, 04:29 AM   #28
JU_88
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Quote:
Originally Posted by privateer View Post
I've gotten a few E-mails from people I'll not name
claiming I took thier work,
What?

I built the hull mesh,
Ichy skinned it,
Ref Imported it into a dat.
I think maybe even Von assisted with the damage model...
that was in 2006/2007 (Pre GWX 2.0)

What exactly are you supposed to have stolen?

Last edited by JU_88; 06-13-10 at 04:45 AM.
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Old 06-13-10, 05:22 AM   #29
janh
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Nice work. Congrats! That adds a crucial element to the game without which the whole West Atlantic campaign was but a joke.

Keep it up and one day I may buy the modds and download the game. Oh, ups -- wasn't that to be the other way around? Hmmh, seems quite unfair in this case...
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Old 06-13-10, 05:44 AM   #30
Alex
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Quote:
Originally Posted by privateer View Post
I've gotten a few E-mails from people I'll not name
claiming I took thier work.

I offer this challenge!
Show us what you got or shut up!
This Unit pre-dates the 1.2 patch!
And many can verify the file dates.

I offered this test Unit up to bolster this Community!
To show that there is something more then just wasted hope out there.

I need not pull a Donuts on anyone!

So to my E-Mail Richards?
Put up or slink away like the snakes you are.


Time to s### or get off the potty!
(I like the word potty today! )
Oh !
This kind of posts always go the PM or email way, of course !
Improve your self-esteem guys, show your pride (do you have one ? ) and dare to speak out, ******* !
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