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Old 06-09-10, 03:52 PM   #1
Jimbuna
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Yep, tis starting to look like it works best on a FRESH INSTALL of GWX3.0.
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Old 06-09-10, 04:17 PM   #2
Wreford-Brown
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Quote:
Originally Posted by jimbuna View Post
Yep, tis starting to look like it works best on a FRESH INSTALL of GWX3.0.
It is working fine with bbw's Wilhelmshaven mod as well.
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Old 06-09-10, 07:42 PM   #3
iambecomelife
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Glad to hear some people are having luck with this:

The skin packs have been uploaded yet again. To avoid problems, try using 7zip and not winrar to extract (it shouldn't make a difference, but just as a precaution...)

http://www.filefront.com/16699739/MF...in_Packs-1.7z/

http://www.filefront.com/16699881/MF...in-Packs-2.7z/
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Old 06-10-10, 05:03 AM   #4
Jimbuna
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Quote:
Originally Posted by Wreford-Brown View Post
It is working fine with bbw's Wilhelmshaven mod as well.

Rgr that
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Old 06-10-10, 12:28 PM   #5
Fubar2Niner
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Quick question mate, are the two new skin packs good to use with your original MFM mod released Sunday? Or do I need to d/l 3.2? Also do I just enable all the skins via JSGME and they will show when the appropriate time date comes around, or, do I have to enable only those applicable to the year I am playing? Many thanks.

Best regards.

Fubar2Niner

Last edited by Fubar2Niner; 06-10-10 at 12:54 PM.
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Old 06-10-10, 01:20 PM   #6
Hitman
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@IABL, would you consider doing a lite pack with the units that look best & some skins for the less powerful systems? I think many people would wellcome it
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Old 06-10-10, 01:24 PM   #7
Wreford-Brown
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Quote:
Originally Posted by Hitman View Post
@IABL, would you consider doing a lite pack with the units that look best & some skins for the less powerful systems? I think many people would welcome it
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Old 06-10-10, 04:33 PM   #8
iambecomelife
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Quote:
Originally Posted by Fubar2Niner View Post
@IABL

Quick question mate, are the two new skin packs good to use with your original MFM mod released Sunday? Or do I need to d/l 3.2? Also do I just enable all the skins via JSGME and they will show when the appropriate time date comes around, or, do I have to enable only those applicable to the year I am playing? Many thanks.

Best regards.

Fubar2Niner
You have to enable the skins through JSGME. For instance, if you are playing between late 1942-1945, enable the last skin pack so that you will encounter lots of camoflaged ships.

As for a light version of the mod, I will look into that. I already have a mini-mod on my HD that only includes improved models for existing ships and some of my older releases, like the Empire Freighter - I might make that available soon.
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Old 06-10-10, 06:54 PM   #9
pickinthebanjo
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Well I tried the first release it crashed so I dumped all my mods, rolled back Commander then put it back on by itself, again it crashed. Then I tried version 3.2 by itself and it crashed

Any suggestions?
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