![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#4 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
|
![]()
But the subs don't drive themselves, I assume. If that is so, then how useful might this mod be? I mean if they have to be scripted, then how would they attack targets in the campaign mode? A ship would have to cross directly in front of their path in order for them to fire...
But besides that, I think that it is a good innovation. Good job sergbuto.
__________________
It takes two to tango ![]() |
![]() |
![]() |
|
|