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Old 06-07-10, 07:28 PM   #181
haegemon
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Yes, people works are in progress. But modeling takes long.


Reconize this one?

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Old 06-24-10, 09:41 AM   #182
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bump... You must be nearing completion because I haven't heard much from you lately...

Quote:
Originally Posted by privateer View Post
The Type 14 in Game.





That's an AI Sub that Dives added by Modders.
It is all being built.
Just not tommorrow!
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Old 06-25-10, 05:28 PM   #183
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Quote:
Originally Posted by TheBeast View Post
bump... You must be nearing completion because I haven't heard much from you lately...

I'm further along with it, Yes.
But I'm also splitting time working on Tools for others to use,
and helping teach others how to do things.
Adjustments to S3D files,
A Ship Converter that will do most of the dirty work,
How-to threads,
and anything else that comes up.

Plus I still work 9 to 10 hours each day at my real job.
So things move slower then I really like.
But I can only do so much.

I don't hide anything.
You can watch the Marble Cake forum if you want.
You'll see me post there more then here for now.
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Old 06-26-10, 04:14 AM   #184
urfisch
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i appreciate your work very much, so take your time!!! although i admit, i cant wait to see more progress...

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Old 06-26-10, 03:22 PM   #185
Madox58
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It would go much faster if I knew abit more programming with Delphi.

I know where the problem I have is.
Now I have to learn more to adjust more components.


I missed the chance to have Ref teach me as much as I wanted to learn.
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Old 06-26-10, 03:57 PM   #186
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Quote:
Originally Posted by privateer View Post
It would go much faster if I knew abit more programming with Delphi.

I know where the problem I have is.
Now I have to learn more to adjust more components.


I missed the chance to have Ref teach me as much as I wanted to learn.
why are you using Delphi? Any particular reason? Why not C#?
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Old 06-26-10, 05:31 PM   #187
Madox58
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It's what the Source I have was written in.
I debated on converting to C++ but there's a ton of components
used that would require even more work.
Besides, I enjoy learning new languages.
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Old 06-27-10, 07:13 AM   #188
thfeu58
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Quote:
Originally Posted by privateer View Post
Besides, I enjoy learning new languages.
Yes, I also.

Greetings
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Old 06-27-10, 04:35 PM   #189
Anvart
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Quote:
Originally Posted by privateer View Post
It would go much faster if I knew abit more programming with Delphi.
...
Quote:
Originally Posted by TheDarkWraith
why are you using Delphi? Any particular reason? Why not C#?
Pascal..?
... or at last C++ Builder 2010...
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Old 06-27-10, 05:30 PM   #190
Madox58
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Quote:
Originally Posted by Anvart View Post
Pascal..?
... or at last C++ Builder 2010...

I have several programs written in C++ for SH5 stuff in the works.
The source I have from Ref is in Delphi.
It's a fantastic job he did and I'd like to continue his work.
It only needs adjusted in some areas so why start from scratch?
Besides, I really want to learn more in the Delphi Environment.
JScones did Commander and JSGME in Delphi.
No one complains about those programs being written in Delphi.
That's good enuff for me.
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Old 06-28-10, 05:55 AM   #191
Anvart
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Quote:
Originally Posted by privateer View Post
I have several programs written in C++ for SH5 stuff in the works.
The source I have from Ref is in Delphi.
It's a fantastic job he did and I'd like to continue his work.
...

You do not wish to convert ... it's your business (what to do...)...
You have made wrapper for granny2.dll..?
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Old 06-28-10, 06:47 PM   #192
Madox58
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Quote:
Originally Posted by Anvart View Post

You have made wrapper for granny2.dll..?

I've done some neat stuff by modifing source released by others, yes.
It's like a Granny Viewer with export abilities at this point.
(It's all in C++ by the way)
I've still got some other areas to work on before I show what it can do.

Then we'll see what RAD has to say.
They can demand a stop.
At that point?
What good is the program?
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Old 06-29-10, 08:14 AM   #193
Anvart
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You have written you "play" with Delphi...
and for calling of C++ functions from *.dll you should write "wrapper", i think...
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Old 07-01-10, 06:30 AM   #194
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very interesting topic. please keep us up to date!

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Old 06-09-11, 05:50 PM   #195
Targor Avelany
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very interesting topic, but it seems to be dead. Not to rais zombies, but did the modders found better way of dealing with gr2 files or has something else changed?
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