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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: May 2009
Location: Guam, I think
Posts: 420
Downloads: 80
Uploads: 0
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Engine sounds, different ships have different engine sounds even at slower speeds, At long distance's its hard to pick out individual ships in a convoy or TF. With some practice listening you can usually pick up the larger ships in the group.
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#2 |
Rear Admiral
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It should be rare that they're all milling like that since TMO correctly a lot of stock traffic. There are TF like that, few thankfully, so wouldn't concern myself with it.
No real way to ID a ship until you can get visuals on it, other than warship. Sometimes you step into the hornets nest. However, if you want, you can clear a storm by pressing control N, just be far enough away so they don't see you. |
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#3 | |
Frogman
![]() Join Date: Apr 2008
Posts: 308
Downloads: 71
Uploads: 0
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#4 |
Sparky
![]() Join Date: Jan 2009
Location: running silent 700 meters off your starboard bow..
Posts: 152
Downloads: 50
Uploads: 0
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as much as i would love to play w/o external views,my dead reckoning skills are sufficiently challenged,even with MOBO,i still have to have it.
maybe in stock i could do it. RFB,no way. |
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#5 |
Rear Admiral
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Sounds like i either missed a task force entry in the campaign files, or made a typo and pressed 11 instead of 1. ehh.... oopsy.
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#6 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
Uploads: 0
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pretend it was an admiral on a cruse to somewhere important.
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"Diesel Pig" Not so long ago... |
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