![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#691 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]()
no it shouldn't...
I'm dl now to see, but the thing is I don't have that version anymore, I am working on the 3.9 which is intended for the campaign.. getting back to u asap keltos |
![]() |
![]() |
![]() |
#692 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]()
downloaded, unrared and played no problems...
make sure that the first directory down from the main Jyunsen B directory is Data, as 7z or winrar have a tendency to double the main directory. re compressing in 7z format now , I'll upload that version to mediafire link coming shortly here keltos |
![]() |
![]() |
![]() |
#693 |
Swabbie
![]() Join Date: Feb 2010
Posts: 9
Downloads: 14
Uploads: 0
|
![]()
Thanks
![]() |
![]() |
![]() |
![]() |
#694 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]() |
![]() |
![]() |
![]() |
#695 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]()
I need to find a way to animate the Sen Taka guns so that they swivel in the hull when the sub submerges..
any clues ? keltos |
![]() |
![]() |
![]() |
#696 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]() |
![]() |
![]() |
![]() |
#697 |
Seaman
![]() Join Date: Apr 2010
Posts: 37
Downloads: 44
Uploads: 0
|
![]()
hi, 1 question in your submarine mod why is there no bridge? is it a bug?
|
![]() |
![]() |
![]() |
#698 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]() Quote:
what version are you using ? what sub is it ?? regards, keltos |
|
![]() |
![]() |
![]() |
#699 |
Seaman
![]() Join Date: Apr 2010
Posts: 37
Downloads: 44
Uploads: 0
|
![]()
it is the jyunsen i think?
using 1.5 |
![]() |
![]() |
![]() |
#700 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
|
![]() Quote:
If the entire conning tower is missing it is most likely that there are two subs with the same number in the UPCDataGe/UPCUnitsData/UnitParts3Jyunsen_B.upc. If you look at the sub highlighted in green is the number I am referring to, #3. That is the whole reason for having JSGME, so you can use MODS then change them when you want. You can't just add Mod after Mod after Mod into the game, a lot of them edit the same files, so a file needed by one mod is replaced by the same file with different information in another MOD. So it ends up not working right. OM the first file in your JSGME list has a Unitparts3 sub. So if that is still enabled there will be a conflict, and probably not the only conflict with the two mods since they both deal with German subs. There may also be torpedo , Flotilla , equipment, guns, ammo conflicts and maybe even more. So, to answer the question, No it is not a bug. Peabody
__________________
System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
|
![]() |
![]() |
![]() |
#701 |
Seaman
![]() Join Date: Apr 2010
Posts: 37
Downloads: 44
Uploads: 0
|
Thanks for your advice
![]() |
![]() |
![]() |
![]() |
#702 |
Commodore
![]() Join Date: Aug 2003
Location: Bavaria, Germany
Posts: 629
Downloads: 27
Uploads: 0
|
![]()
bump....
![]() |
![]() |
![]() |
![]() |
#703 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]()
still away for a whole week !
keltos |
![]() |
![]() |
![]() |
#704 |
Sailor man
![]() Join Date: Jun 2007
Location: Minsk, Belarus
Posts: 43
Downloads: 32
Uploads: 0
|
![]()
hi, guys!
some time ago i have wrote here about own-created Japanese submarine. there is new report. now i'm working on revised 3d model. this will be type C japanese attack submarine. next week i plan to finalize 3d modell. may be I'll need some help to incorporate it to the game. can you, guys help me? ![]() its aft part of hull of my model. below is damage model parts.
__________________
Britania rules the waves... Fail,try again |
![]() |
![]() |
![]() |
#705 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
|
![]()
Looks awesome, sure we can help you put it in game. Just tell us when your ready.
![]() |
![]() |
![]() |
![]() |
|
|