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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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Unless CA pulls the same thing they did with Empire and Napoleon and fail to release mod tools, in which case modding would be pretty rudimentary and never reach the levels that mods for earlier games were.
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Current Eastern Front status: Probable Victory |
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#2 |
Lucky Jack
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#3 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Shogun 1 played on my Pentium 133mhz, 16mb ram, 4mb 3dfx Voodoo PCI gfx card. Computer already had a 4mb generic gfx card can't remember the name, with the voodoo you could SLI them to your original gfx. All up 8mb. Back then my PC was king.
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#4 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
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I'm guessing this game is going to look awesome. Especially since Napoleon and Empire look great themselves.
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#5 |
Ocean Warrior
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I just hope they stick to the core of what made STW so great, and keep the highly immersive aspects of that game (or deepen them). Hero units might be a good thing, as long as they are not absurdly overpowered.
I have to say though I have really grown to despise the preorder and DLC stuff. I don't mind decent addons, but DLC like the infamous Horse Armor from Oblivion annoys me. |
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#6 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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Very pleased with the news.
CA don't disappoint us!
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#7 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
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I think it's important to remember this is from the pre-Alpha version of the game, so Heroes may be drastically changed or even removed by release.
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#8 |
Soaring
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Was waiting for a remake of Shogun since long. Hope they focus on the important things and do a good job with the AI. The original i liked very much. If only they would update the 2D graphics with 3D graphics and fix some quirks in the balancing of the original, I already would be willing to buy it.
No experiments, please.
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If you feel nuts, consult an expert. |
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#9 |
Commodore
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I also look much forward to this. I haven't had shogun though. How was Ninjutsu handled in shogun ?
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#10 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Not to drag things too far off topic, but I'm curious to know why the horse armor was annoying/infamous. I didn't buy it - was it buggy or something?
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#11 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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It was utterly useless, and you had to pay for it...
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Current Eastern Front status: Probable Victory |
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#12 |
Ocean Warrior
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As was said, it was useless, and overpriced. Main thing I don't like with DLC is it costs too much for what you generally get out of it when compared to the full game. Also most of this DLC content is already made before the game is even released. It's just the companies nickel and dimeing everyone.
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#13 | |
Silent Hunter
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I agree. I'm working on an Empire TW mod that's stalled due to lack of modding tools. Some developers seem to be of the opinion that their resources should be jealously guarded, & that that way they can make more money. Never mind that I (& many others) wouldn't have bought mediocre games like CFS3 if it weren't for the excellent 3rd party additions created by amateurs. Also, I have little interest in early Asian history & the idea of hero units contradicts the very nature of most warfare (success due to collective action, as opposed to individual heroics). I think I'll pass on this one. |
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#14 |
Ocean Warrior
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Hero units (legendary samurai) though do fit in with the history, though teasing apart actual history from legend can be difficult.
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#15 |
Lucky Jack
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RTW with Europa Barbarorum mod had captains that could rise to be generals and they could be asked to go to Rome for triumph to their honor if they did well. I hope the hero units will be something like that.
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