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View Poll Results: For this Mod, would you prefer 2 mods? One for American Subs and One for Uboats?
Yes. Seperate American UltraSubs and German UltraSubs 6 75.00%
All In one 2 25.00%
Voters: 8. You may not vote on this poll

 
 
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Old 05-31-10, 07:10 PM   #24
SloppyMk27
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Join Date: Nov 2009
Location: Wisconsin
Posts: 59
Downloads: 82
Uploads: 4
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Quote:
Originally Posted by chebonaparte View Post


many times ive reached targets or mission goals with lack of torpedoes or reload times that seem broken or take forever to reload torpedoe tubes, that with few crashes and invisible reefs can fustrate game so much you leave it be for while.


awesome setup


Q. How do i install them into SH4? so many folders where do i start?
I understand what you mean completely. I hate running out of torpedoes on the way to my destination where I'm supposed to be sinking ships. and having no torpedoes for the trip back. That and also needing a torpedo while it's loading is also painful.

Anyway As far as how to use these mods, you'll want to do the following:

1. Install JoneSoft Generic Mod Enabler (JSGME)
This can be found here: http://www.users.on.net/~jscones/sof...cts-jsgme.html
Install this Program into your C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific directory

2. Run JSGME and It will create a MODS directory in your Silent Hunter Wolves of the Pacific directory

3. Extract a downloaded Mod into the new MODS directory.

4. In the JSGME program, click Tasks then Refresh List.

5. Click on the mod you want to apply and hit the > button

JSGME will automatically find the files that are changed by the mod and makes a backup of them. Then copies the modded files into the game data directory structure. When you disable a mod, it copies the original files back to their original location.

Most of the mods on here are JSGME compatible and often come with a readme explaining installation.

I hope this helps explain how to make the most of the mods you choose to make use of

SloppyMk27
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