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Old 05-31-10, 12:49 AM   #1
Salvadoreno
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Default We shouldnt just be complacent...

Ive been playing SH5 heavily modded lately and have enjoying the game. But really... Its just ridiculous to have a Uboat game with all the essentials and musts completely left out. And it seems the community is just fine with that. We SHOULDNT be... I still want to say again that i DO enjoy SH5. It has the POTENTIAL to be a good game, but **** guys it shouldnt need POTIENTIAL....

I started thinking lately and its bothering me now, so im just venting...

Im not going to go over what has already been said, cuzz we all know what the game is lacking. I will mention some things that NEED to be in a subsim game..

Obviously wolfpacks... no... I just cannot believe we can play a German WWII uboat game without wolfpacks.. How did this slip past UBI...


More interactive BdU. From 1940-1943 it would just be so.. SO AMAZING if i leave for my patrol area (gridded square) and suddenly have a radio report from BdU OR another uboat reporting a convoi.. B-Dienst could report of a slow konvoi (SC-###) from Halifax to (insert British Port here) and we could plot intercepts.
Our boat could be sailing to our grid square and BdU could give us a report of a wolfpack forming to attack and that we need to join in! GOD this would fulfill my wildest dreams! I have completed all the things i want to in LIFE, BUT NOT THIS! (kidding)
There could be orders to shadow a konvoi until more uboats arrive.. Then as you sit there you see ships throw up fireballs and u know the battle has begun...
Refueling at sea, actually watching the process (and ability for TC) and being on edge about air raids...

There is just so SO much that NEEDS to be added to a WWII Uboat sim, how can only a FEW of these features be in SH5...

How about playing the lesser known operations?

U-Tankers for one. U-Flaks, Milk Cows.. Mine Layers.. (all could be special missions or you could eeven make careers out of them from 1941-1944)

Special Requests for experienced Captians (different and upgraded boats, NOT a stupid renown system)... Special assignments given to succesful uboat captians (inserting commandoes, channel dashes, support operations, port raiding, bombing of oil fields in America/Carribean)

There is only so much a modder can do, but it shouldnt have to be so heavily reliant on modders. It should be a well polished and great game that could be made AMAZING
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Old 05-31-10, 12:56 AM   #2
kylania
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Wolfpacks are in.
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Old 05-31-10, 01:29 AM   #3
Lister471
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Maybe its just me i dont know, but you will never get a game that you like 100%, now in my eyes what they have done is give us a frame, and they have then provided the tools needed to help us if we want to that is biuld the walls add the windows ect.

Why should it be upto us to add the walls and windows, well thats down to each individual and if that person wants to invest the time, into creating mods for others, or wants to use mods ect.

Now i am not defending Ubi but i dont think they did a bad job.

I think SH5 is ok its not great, i have some mods and its made it better and more fun for me, but i love the fact that it is possible to basically change what ever you want if you know how that is and want to learn.

I have always liked games that give you tools, i think they help increase the lifespan of the game, and also they help to form wonderful communities like this one.
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Old 05-31-10, 01:47 AM   #4
SteelViking
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Well said Lister471
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Old 05-31-10, 02:17 AM   #5
Salvadoreno
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I understand that no game is 100% but there are certain games out there that are of high quality. I do like SH5, but im just saddened to know how much is left out. Even little things that make a game great, perhaps sometimes your uboat's diesel engine goes out, or your boat is put into drydock. Of course if this is to realistic u can turn these options off... Modders are the greatest thing that could have ever happen to gaming. BUT they do have limitations and the game has hardcoded progamming that cannot be changed. I am very excited to see in what direction modders take us, but i wish the features were already there, so the modders have even BETTER tools to work with!

::edit:: Kylania though that is interesting. It didnt seem that promising or eeven realistic. Now i hate to be a stickler, but surfacing in the middle of the konvoi in decent visibility? Well im sure modders will do wonders IF that lil scenario wasnt created by the poster.
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Old 05-31-10, 02:51 AM   #6
kylania
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Quote:
Originally Posted by Salvadoreno View Post
Modders are the greatest thing that could have ever happen to gaming. BUT they do have limitations and the game has hardcoded progamming that cannot be changed.
That's true for SH3 and SH4, but so far TheDarkWraith has proven time and time again that hard coded issues pose no problem now that modders have the power of IronPython scripting to rely on.

While SH5 seemingly has been completely abandoned by Ubisoft (c'mon Dan, prove me wrong!) it's still only a few months old and getting discouraged because every pet feature you want isn't in game is incredibly premature.

Don't get sad that features aren't in game or that the game didn't ship complete or anything like that. Just make lists of what you want to see and start working on it!
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Old 05-31-10, 03:44 AM   #7
jwilliams
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Quote:
Originally Posted by kylania View Post
OMG!!!!! That's great news....
I knew Ubi said they were in.... I thought they where bugged or something?

Now ima have to try a few convoy shadows with reports to BDU.... I wanna see the Wolfpacks in action.
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Old 05-31-10, 04:05 AM   #8
Salvadoreno
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Quote:
Don't get sad that features aren't in game or that the game didn't ship complete or anything like that. Just make lists of what you want to see and start working on it!
hehe ill have to leave that up to the modders :P. I am no computer whiz..

All true.. Cant have every detail.. But i havent gotten the pleasure of spotting ONE detail! . I woulda been stoked with a band sending me off.. But guess not... yet
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Old 05-31-10, 04:48 AM   #9
Zedi
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wrong topic
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Old 05-31-10, 04:53 AM   #10
jwilliams
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Quote:
Originally Posted by Magnum View Post
So yeah, sadly there is no working wolfpack in the game, it's just an ilusion
Well.... they are in, there just not working as intended, or as we would like them to work.

Maybe they can be modded to work?
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Old 05-31-10, 06:20 PM   #11
commandosolo2009
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Quote:
Originally Posted by kylania View Post

Goddamit, Kylania It's a fallacy..
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Old 06-01-10, 02:39 AM   #12
clayton
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Quote:
Originally Posted by Salvadoreno View Post
Ive been playing SH5 heavily modded lately and have enjoying the game. But really... Its just ridiculous to have a Uboat game with all the essentials and musts completely left out. And it seems the community is just fine with that. We SHOULDNT be... I still want to say again that i DO enjoy SH5. It has the POTENTIAL to be a good game, but **** guys it shouldnt need POTIENTIAL....

I started thinking lately and its bothering me now, so im just venting...

Im not going to go over what has already been said, cuzz we all know what the game is lacking. I will mention some things that NEED to be in a subsim game..

Obviously wolfpacks... no... I just cannot believe we can play a German WWII uboat game without wolfpacks.. How did this slip past UBI...


More interactive BdU. From 1940-1943 it would just be so.. SO AMAZING if i leave for my patrol area (gridded square) and suddenly have a radio report from BdU OR another uboat reporting a convoi.. B-Dienst could report of a slow konvoi (SC-###) from Halifax to (insert British Port here) and we could plot intercepts.
Our boat could be sailing to our grid square and BdU could give us a report of a wolfpack forming to attack and that we need to join in! GOD this would fulfill my wildest dreams! I have completed all the things i want to in LIFE, BUT NOT THIS! (kidding)
There could be orders to shadow a konvoi until more uboats arrive.. Then as you sit there you see ships throw up fireballs and u know the battle has begun...
Refueling at sea, actually watching the process (and ability for TC) and being on edge about air raids...

There is just so SO much that NEEDS to be added to a WWII Uboat sim, how can only a FEW of these features be in SH5...

How about playing the lesser known operations?

U-Tankers for one. U-Flaks, Milk Cows.. Mine Layers.. (all could be special missions or you could eeven make careers out of them from 1941-1944)

Special Requests for experienced Captians (different and upgraded boats, NOT a stupid renown system)... Special assignments given to succesful uboat captians (inserting commandoes, channel dashes, support operations, port raiding, bombing of oil fields in America/Carribean)

There is only so much a modder can do, but it shouldnt have to be so heavily reliant on modders. It should be a well polished and great game that could be made AMAZING
It's called Aces of the Deep...

Classic!
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