SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III > SH3 Mission Designers' Forum
Forget password? Reset here

View Poll Results: What AI submarine would you want used in a single mission?
Serge's Type 7 (wolfpack mod) 4 44.44%
Serge's S class 2 22.22%
U-Tanker from NYGM 3 33.33%
Type 7A from Living mod? 0 0%
Voters: 9. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-14-05, 06:43 PM   #5
Krieg-Schwein
Machinist's Mate
 
Join Date: Apr 2005
Posts: 129
Downloads: 0
Uploads: 0
Default

Its a MP Mission, I'm getting in OK but not the other players,
I don;t have problems with other MP games, and I have checked out everything making sure it is set as MP number of players Way-points on all objects Etc,

I'm thinking that possibly it was the mines but cause I have a dense field protecting some Docked ships so that torpedo's have about a 50 50 chance of either hitting a mine or hitting a ship, I would use a subnet but torps go Right over them.,
I tried to remove them but it still didn't work?
I wish there was a better way to protect them

if I lower the mines as you suggested in an other post will the torpedo's still hit them ?

I have since restarted the mission but I'm still having problem

Danke
for the help!!
__________________
This is my U-Boat. There are many like it, But I like this one, its mine.

HI REZ MOON MOD
Krieg-Schwein is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:35 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.