![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
View Poll Results: What is your opinion of the torpedo feedback feature in v2.0? | |||
I'm not at all happy with the feature, it causes more problems than it helps. |
![]() ![]() ![]() ![]() |
5 | 29.41% |
I'm for keeping the feature in the game for sure, I find it a very helpful enhancement. |
![]() ![]() ![]() ![]() |
10 | 58.82% |
I think its sometimes useful, so I'm for keeping it but I do my best to ignore it most of the time. |
![]() ![]() ![]() ![]() |
2 | 11.76% |
Voters: 17. You may not vote on this poll |
|
Thread Tools | Display Modes |
![]() |
#7 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]()
In thinking about it, I'm sure there could be some kind of doctrine level fix (something like "IF ADCAP AND target=surface THEN damage=warheadx2"). I'll have to ask Amizaur about that... am I correct in thinking that all it does practically is add damage to the ADCAP's warhead when it strikes a surface ship?
__________________
LW ![]() ![]() |
![]() |
![]() |
|
|