Quote:
Originally Posted by JScones
Yes, people keep forgetting this. The devs haven't lived on the moon for the last five years only to pop back a few months ago and start SH5 from scratch; they've "evolved" SH3 into SH4 and "evolved" SH4 into SH5.
In essence, modders have evolved SH3 into GWX, WAC, LSH etc; the devs have evolved SH3 into SH5. Comparisons between SH3/GWX today and SH5 today are fair - the devs have had the exact same amount of time that the modders have had to improve upon SH3, but they've had the added benefit of the source code, learnings from modders, and payment as incentive.
I guess the fairer comparison is: "which one has evolved more over the last five years?" Well, in some ways I'd argue SH5 has regressed (less boats, less years, less features, less ships, more bugs). Of course, its big selling point is the "OMG amazing immersive graphics", which I think only the most ardent SH5 hater would say are worse than SH3.
Now, while there's still new mods coming out for SH3, it's pretty much reached, IMHO, the pinnacle of its life, whereas SH5 is nowhere near it (or so I would hope). In a years' time if one still says that SH3/GWX (for example) is better than SH5, then we have some serious problems. SH3 was primarily revolution, SH5 is primarily evolution (with arguably a half-a*sed attempt at revolution); people should not forget the difference this makes to modding.
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Im feeling man-love for JS right now
Agree with all but your last statement.
The fact that FIVE years later (5 years?) a GWX modded SH3 can even hold a candle to a NEW SH5, given the devs had MONEY, TIME, and the source code (and STILL left bugs in SH5 that were in SH3!!!) says there is a serious problem.