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Old 05-25-10, 06:22 AM   #1
TLAM Strike
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Originally Posted by Tobias99 View Post
THX Tlam
At the moment i make my finally "exam" without Autocrew on TMA, am i right thats the goal from the ruler is to bring the points left below in a clear horicontal Line to geht the best solution?
Yes make sure the majority of the dots in the stack line up, and that the lines on the ruler align with the lines of bearing. If you see a change two or three lines of bearing then your target has probably changed course or speed.
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Old 05-27-10, 07:14 AM   #2
Tobias99
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Originally Posted by TLAM Strike View Post
Yes make sure the majority of the dots in the stack line up, and that the lines on the ruler align with the lines of bearing. If you see a change two or three lines of bearing then your target has probably changed course or speed.
THX again for your help, Tlam..
So, at the moment i can following things..
I can identify my target with help from my ESM, also the bearing..
I can measure the speed of my target with help Broadband, Narrowband in combination with the DEMON and the UNSCI (dont know the wright Name at moment..)
With TMA i can plot with the ruler the range, course and then my solution..

First Question:
Have i another Instruments to get the range of the target, that is passive?
I mean beside RADAR an ACTIVE SONAR?
Then, when i will get via active SONAR to get a range, i see nothing??
Not in the Rangeresolution 5/10/20 km??
Why i see nothing after a active Ping? Water to shallow in the Kilo-Demo?

Second Question..
After i fired a wire guided Torpedo, after a few time i have chaos in my TMA what me said probably the PerryClass warning the Cargo Freighter or the CargoFreighter hear the Torpedo in his sonar??
ok, its realisitic that no captain follow strange his cours after attack, but what should i do then?
Must i closed the Range to perhaps 4-5 km to capped the reactionTime?
How is your strategy (question to all experience Player) to sunk the Cargo ship after you fired a wire guided Torpedo..

Hope you are not boring about my question, i read everything! about the usefulls link, but i have some problems with understand..

Thx to all..
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Old 05-27-10, 08:45 AM   #3
TLAM Strike
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Originally Posted by Tobias99 View Post
First Question:
Have i another Instruments to get the range of the target, that is passive?
I mean beside RADAR an ACTIVE SONAR?
Sonar, ESM and Visual are your only passive sensors, Radar and Active sonar are your only active sensors.

Quote:
Then, when i will get via active SONAR to get a range, i see nothing??
Not in the Rangeresolution 5/10/20 km??
Why i see nothing after a active Ping? Water to shallow in the Kilo-Demo?
Known bug, place the selector on the LOB of the target and when you hear the ping return mark that range and you should get a contact.

Quote:
Second Question..
After i fired a wire guided Torpedo, after a few time i have chaos in my TMA what me said probably the PerryClass warning the Cargo Freighter or the CargoFreighter hear the Torpedo in his sonar??
ok, its realisitic that no captain follow strange his cours after attack, but what should i do then?
Must i closed the Range to perhaps 4-5 km to capped the reactionTime?
How is your strategy (question to all experience Player) to sunk the Cargo ship after you fired a wire guided Torpedo..

Hope you are not boring about my question, i read everything! about the usefulls link, but i have some problems with understand..

Thx to all..
The merchie is probably running since the OHP put your torpedo on LINK. Closer is better for torpedo attack since not only does it reduces reaction time it also can prevent the ship from escaping by simply running the torpedo to exhaustion. The range where this becomes possible is colloquially known as "No Escape Range". It depends on the torpedo and the ship. There was a list somewhere around here but here is the formula:
http://www.commanders-academy.com/fo...ead.php?t=3960
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Old 05-27-10, 09:40 AM   #4
Tobias99
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Known bug, place the selector on the LOB of the target and when you hear the ping return mark that range and you should get a contac
Sorry, "LOB" ..probably a shortword for "Line of Bearing"?
Understand i wright, before i PING i must took my selector from active SONAR in the Bearing of my target, then i make a Ping..and then shows me the contact where i can read the range?

(note: meanwhile i have the lawmi-Mod installed, only for information, probably they gives another "rules" or something like this..
Not we spoke from different suspisition)
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Old 05-27-10, 09:52 AM   #5
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No .. you can't see the return. But you can still hear it. You can also see the 'wave' of returning background noise, as the screen refreshes after ping. In the moment you hear the ping, it must be on this 'wave'. So you can easily (and rather exactly) mark the range.

I too think it is a bug, but the other way. You should not hear the return. You will hear the return on ANY distance, as long as ground or layer effect don't block the return completely. The return should get weaker with distance, to a point, where you can't hear it. Due to this bug you can never actually hear 'weak' return in DW. There either is return, or not.

Anyway .. display should reflect audible feedback, and in fact it could be even a bit better, because it can average multiple pings.
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Old 05-27-10, 10:23 AM   #6
Tobias99
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No .. you can't see the return. But you can still hear it. You can also see the 'wave' of returning background noise, as the screen refreshes after ping. In the moment you hear the ping, it must be on this 'wave'. So you can easily (and rather exactly) mark the range.

I too think it is a bug, but the other way. You should not hear the return. You will hear the return on ANY distance, as long as ground or layer effect don't block the return completely. The return should get weaker with distance, to a point, where you can't hear it. Due to this bug you can never actually hear 'weak' return in DW. There either is return, or not.

Anyway .. display should reflect audible feedback, and in fact it could be even a bit better, because it can average multiple pings.
Sorry, please believe me i will no one annoy with my question about the sonar, i need a step by step explain..
What i understand..
I make a PING with a range (5/10/20..) that i selected above right..
ok..in these testmission i hear! no contact at 15km, but i hear a contact at 10km..
The Display shows me nothing because its a bug, everything understood..

To get a Range, step by step, what i have to do with my locator in the screen? (the locator with the movement Hole, hope you understand what i mean..)..and what i see after refreshing in my screen? Or in the green/blacked mixed waves?
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Old 05-27-10, 10:50 AM   #7
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Just cool down dude. Everything you need to know is here. In my head. And it cost to ya know it. So ask, but I may just ignore you, cause Im evil.Like some religion ppl.
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Old 05-27-10, 11:09 AM   #8
TLAM Strike
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Ok lets say you have a passive contact on a target bearing 010 degrees. You want to use active to determine the range. Click on the display on bearing 010 so the line with the selector box is on that bearing (this is for reference.) select range scale as desired, normally 20,000 yards is the max but 40,000 could produce results on a large target. Select single ping and ping. Data will begin to flow in, looking like static. When you hear a ping return click on bearing 010 degrees where the data has just come in and press mark. If you get a contact entered you have located the range of the target, if not wait for another ping return (that return was of another contact not o the bearing of your target).

If you don't get a return on the bearing of your target, try increasing the range or marking to left or right of where you heard the return ping since the contact may have moved.
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Old 05-27-10, 11:22 AM   #9
Tobias99
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Just cool down dude. Everything you need to know is here. In my head. And it cost to ya know it. So ask, but I may just ignore you, cause Im evil.Like some religion ppl.
I - M - A - M - A - R ...thank you..
*noticed*

Quote:
When you hear a ping return click on bearing 010 degrees where the data has just come in and press mark. If you get a contact entered you have located the range of the target, if not wait for another ping return (that return was of another contact not o the bearing of your target).
Now i get it! I take my Selector in the Bearing where my Target is to get the Range..
Then, if i hear a Response of my Ping, i cklick immediatly on the "Mark" button, the round hole from my selector must switched to the point of the Range and then i have my distance
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