![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#61 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]()
Thanks, I am aware of it. Will fix up a 2.0 soon.
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
![]() |
![]() |
![]() |
#62 |
Loader
![]() Join Date: Apr 2007
Location: Manchester, UK
Posts: 84
Downloads: 28
Uploads: 0
|
![]()
I was going to dabble with fixing it myself and noticed that there are in fact two entries in command.cfg that relate to depth under keel. One at [Cmd130] and the other at [Cmd260].
The entries I see in your mod file seem okay to me but I've only just started figuring out the syntax in the commands.cfg file. I'll hold off for your update as you appear to be more experienced at it than me ![]() Quite why it's left to helpful people like you to create a mod to fix the shoddy situation with unassigned keys in SH5 is beyond me. The majority of quality PC games on the market that feature complex control commands have built-in features in their Options menu for customising keyboard controls. It's amazing the Devs have not bothered to implement this common feature ![]() |
![]() |
![]() |
![]() |
#63 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]()
All fixed up, depth under keel works with the UI and the hotkey.
Added a few more keys as well in 2.0 - see the OP
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
![]() |
![]() |
![]() |
#64 |
Weps
![]() Join Date: Dec 2006
Location: North Carolina
Posts: 356
Downloads: 180
Uploads: 0
|
![]()
Thanks!
|
![]() |
![]() |
![]() |
#65 |
Swabbie
![]() Join Date: Mar 2010
Posts: 13
Downloads: 2
Uploads: 0
|
![]()
Is the "New command key list for version 2.0" the current complete list or do I need to combine it with older lists to see all available commands?
By the way, what is the "OP"? |
![]() |
![]() |
![]() |
#66 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
OP = Original Post or First Post in the Thread.
Sometimes referring to Original Poster, the person who started the thread. |
![]() |
![]() |
![]() |
#67 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]()
Hi, the list in the original post are the only commands that have been added or removed. So that is the current list of keys you can use, you do not need to add any of the old defunct keys.
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
![]() |
![]() |
![]() |
#68 |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
|
![]()
The Lord PLS suggest as on push buttons instead of by the mouse it will be immersed or to float up on one metre or not as, a situation such will admit I on a shallow water and it is necessary to manoeuvre to float up or will be immersed on one metre. PLS
|
![]() |
![]() |
![]() |
#69 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]()
Hi, you are suggesting that you can use a key to control your depth in one meter increments? I like that idea, interesting comment if thats what you are getting at.
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
![]() |
![]() |
![]() |
#70 | |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
|
![]() Quote:
глубже на один метр, всплыть на один метр. И все. Yes yes yes, but how it to make? ![]() ![]() ![]() More deeply ![]() ![]() And all. ![]() Excuse for my English ![]() |
|
![]() |
![]() |
![]() |
#71 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#72 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]()
Updated to 2.1
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
![]() |
![]() |
![]() |
#73 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
|
![]()
How to change buttons functions in this mod? I'd like to use arrows for walking.
|
![]() |
![]() |
![]() |
#74 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]()
ASK has been updated with support for DBSM
If you don't use DBSM, you can still use this mod or stick with ASK 2.1 Thanks for awesome sound mods Stormy! -------------------- Advanced Shift Keys 2.2 - by ddrgn updated April 8, 2011, patch 1.2 compatibility and version update -------------------- Overview: Added additional command keys to go along with current UI mods and the stock game. Focuses on "SHIFT" keys and keeps most of the stock controls intact. -------------------- Change Log: Version 2.2 -Added support for DBSM 1.3, install ASK after all DBSM mods and HOTFIX -------------------- LINK: http://www.subsim.com/radioroom/down...o=file&id=1561
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
![]() |
![]() |
![]() |
#75 | |
Planesman
![]() Join Date: Apr 2005
Location: Con dos cojones, ESPAÑA
Posts: 190
Downloads: 126
Uploads: 0
|
![]() Quote:
I want to play with TDW UI and DBSM sounds. Can I use your mod with both them? Thanks in advance. PS. Also I would like to know if you can edit "Keyboard binds" and "Keyboard binds shift" DDS files to know better the hotkeys pressing F1. I´m not very good with Photoshop and never edited a DDS file. I hope someone could help you with that, probably Church. |
|
![]() |
![]() |
![]() |
Tags |
foot step mod, foot-step |
|
|