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Old 05-22-10, 11:47 AM   #1
SloppyMk27
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Join Date: Nov 2009
Location: Wisconsin
Posts: 59
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Alt. Method of Changing Torpedo Loadout

Another way to change your torpedo load-out would be to modify you're submarine's upc file. For example NSS_Gato.upc found in your Data\Submarine\NSS_Gato directory.

You would look for and modify the following: (Items listed are for bow torpedos. Stern torpedos are modified the same way)

Orange = Torpedo Type
Blue = Quantity

[UserPlayerUnit 1.Compartment 5.Weapon Slot 1]
ID= TorpMountB1
NameDisplayable= Torpedo Tube 1
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1944-09-31, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-10-01, NULL, TorpedoTube21inUS, Mk23Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Gato_Door02_FRU_anim01
ExternalDamageZoneTypeID3D= 58

Making those changes from WeaponSlot 1 thru 6

Then for your storage torpedos, find and change the following:

[UserPlayerUnit 1.Compartment 5.Bunker 1] ; Forward Torpedo Room
ID=BowTorpedoRoom
Capacity=10
IDLinkAmmunitionIntervalDefault1= NULL, 1943-12-31, Mk14Torpedo, 10
IDLinkAmmunitionIntervalDefault2= 1944-01-01, 1944-06-31, Mk14Torpedo, 3, Mk18Torpedo, 4, Mk23Torpedo, 3
IDLinkAmmunitionIntervalDefault3= 1944-07-01, 1944-12-31, Mk14Torpedo, 5, Mk18Torpedo, 4, Mk23Torpedo, 1
IDLinkAmmunitionIntervalDefault4= 1945-01-01, NULL, Mk14Torpedo, 4, Mk18Torpedo, 6

The number after the name of the torpedo is the quantity of the torpedo. For this to work correctly the quantities of the torpedos must not exceed the capacity.

I would recommend backing up your upc files prior to editing them. but changing the values will change the defaults for your torpedo loadout to your liking.

I hope this Helps

SloppyMk27
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Old 05-22-10, 05:21 PM   #2
clayp
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Join Date: Mar 2007
Posts: 1,554
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Quote:
Originally Posted by SloppyMk27 View Post
Another way to change your torpedo load-out would be to modify you're submarine's upc file. For example NSS_Gato.upc found in your Data\Submarine\NSS_Gato directory.

You would look for and modify the following: (Items listed are for bow torpedos. Stern torpedos are modified the same way)

Orange = Torpedo Type
Blue = Quantity

[UserPlayerUnit 1.Compartment 5.Weapon Slot 1]
ID= TorpMountB1
NameDisplayable= Torpedo Tube 1
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1944-09-31, TorpedoTube21inUS, Mk14Torpedo
IDLinkWeaponIntervalDefault2= 1944-10-01, NULL, TorpedoTube21inUS, Mk23Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Gato_Door02_FRU_anim01
ExternalDamageZoneTypeID3D= 58

Making those changes from WeaponSlot 1 thru 6

Then for your storage torpedos, find and change the following:

[UserPlayerUnit 1.Compartment 5.Bunker 1] ; Forward Torpedo Room
ID=BowTorpedoRoom
Capacity=10
IDLinkAmmunitionIntervalDefault1= NULL, 1943-12-31, Mk14Torpedo, 10
IDLinkAmmunitionIntervalDefault2= 1944-01-01, 1944-06-31, Mk14Torpedo, 3, Mk18Torpedo, 4, Mk23Torpedo, 3
IDLinkAmmunitionIntervalDefault3= 1944-07-01, 1944-12-31, Mk14Torpedo, 5, Mk18Torpedo, 4, Mk23Torpedo, 1
IDLinkAmmunitionIntervalDefault4= 1945-01-01, NULL, Mk14Torpedo, 4, Mk18Torpedo, 6

The number after the name of the torpedo is the quantity of the torpedo. For this to work correctly the quantities of the torpedos must not exceed the capacity.

I would recommend backing up your upc files prior to editing them. but changing the values will change the defaults for your torpedo loadout to your liking.

I hope this Helps

SloppyMk27
Thank you sir I have already done all that.I have 40 torps,2 automatic 5-25 drck guns and 2 20 mm AAA on my Gato......I have been trying to get 2 4-50 dg but cant get it to work..
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