![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#2 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
SH5: CBC - "Community Based Core" - a common framework of underlying technology to fix broken features left over from Ubisoft patches and add in common tools and features for the base game.
SH5: CBMS - "Community Based Merchant Shipping" - an collection of the best ships created for or imported into SH5 to be shared across custom mods. SH5: CBNS - "Community Based Naval Ships" - an collection of the best naval ships created for or imported into SH5 to be shared across custom mods. SH5: CBRW - "Community Based Realism Whatever" - a series of realism settings based mods that work with CBC/CBMS/CBNS to bring to the game whatever level of realism is desired by whatever type of user. SH5: Mod_by_whomever - A mod customized by whomever based on CBC/CBMS/CBNS/CBRW to meet whatever style needs of whatever type of user, be it custom TDC images, scopes, crew animations, different graphics, whatever. SH5: Env_by_whomever - Environmental changes by whomever to reflect whatever environmental settings whatever type of user wants. Basically something like the ArmA2 community has done with things like their CBA and F2 framework, where there's a basic framework of common features or abilities that can be used by other mod makers to customize the gaming experience from a solid base of technology. Rather than everyone try to reinvent a different wheel, everyone works together to make the game better all around. A lot would have to happen for this dream to see the light of day, but I think it would result in a much richer game for the community as a whole. ![]() |
![]() |
![]() |
|
|