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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seaman
![]() Join Date: Jul 2005
Location: Germany
Posts: 42
Downloads: 49
Uploads: 0
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![]() Quote:
Jeah, of course. I really don´t know why the devs still did not implement a realistic crew system. I mean they obviously had an eye for details, so why didn´t they assign the correct functions (and names) to the respectice crew members. Not to talk about a realistically rotating watch system. This was even better depicted in SH 4. ![]()
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Best regards, Stefan. |
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#2 | |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
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Just kidding ..... ![]() .
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#3 |
Seaman
![]() Join Date: Jul 2005
Location: Germany
Posts: 42
Downloads: 49
Uploads: 0
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![]() ![]() ... still better than TWO patches! ![]()
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Best regards, Stefan. |
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#4 |
Eternal Patrol
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I don't know - everybody was pretty keen on that second patch, and we're all hoping for a couple more.
Sorry, couldn't resist.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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I rely on the sea floor to maintain my depth.
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